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add llGetCameraAspect and llGetCameraFOV
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@@ -567,6 +567,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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}
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public float StartFar { get; set; }
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public float FOV { get; set; } = 1.25f;
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public int viewHeight { get; set; } = 480;
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public int viewWidth { get; set; } = 640;
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public virtual UUID AgentId
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{
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