Another commit as ordered by robl

This commit is contained in:
MW
2007-05-31 16:30:42 +00:00
parent 564a97b508
commit e92ab35b05
5 changed files with 58 additions and 8 deletions

View File

@@ -92,7 +92,7 @@ namespace OpenSim.world
Avatar.SetupTemplate("avatar-texture.dat");
Avatar.LoadAnims();
//this.SetDefaultScripts();
//this.LoadScriptEngines();
@@ -115,7 +115,7 @@ namespace OpenSim.world
m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat);
}
#region Update Methods
@@ -268,6 +268,7 @@ namespace OpenSim.world
#endregion
#region Regenerate Terrain
/// <summary>
@@ -451,6 +452,7 @@ namespace OpenSim.world
remoteClient.OnRegionHandShakeReply += new GenericCall(this.SendLayerData);
//remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims);
remoteClient.OnChatFromViewer += new ChatFromViewer(this.SimChat);
remoteClient.OnRequestWearables += new GenericCall(this.InformClientOfNeighbours);
Avatar newAvatar = null;
try
@@ -460,13 +462,13 @@ namespace OpenSim.world
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake ");
newAvatar.SendRegionHandshake();
PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z);
lock (this.LockPhysicsEngine)
{
newAvatar.PhysActor = this.phyScene.AddAvatar(pVec);
}
lock (Entities)
{
if (!Entities.ContainsKey(agentID))
@@ -497,6 +499,24 @@ namespace OpenSim.world
return;
}
/// <summary>
///
/// </summary>
protected void InformClientOfNeighbours(IClientAPI remoteClient)
{
List<RegionInfo> neighbours = this.commsManager.RequestNeighbours(this.m_regInfo);
for (int i = 0; i < neighbours.Count; i++)
{
AgentCircuitData agent = remoteClient.RequestClientInfo();
agent.BaseFolder = LLUUID.Zero;
agent.InventoryFolder = LLUUID.Zero;
agent.startpos = new LLVector3(128, 128, 70);
this.commsManager.InformNeighbourOfChildAgent(neighbours[i].RegionHandle, agent);
}
}
/// <summary>
///
/// </summary>
@@ -556,9 +576,9 @@ namespace OpenSim.world
}
}
public void NewUserConnection(ulong regionHandle,AgentCircuitData agent)
public void NewUserConnection(ulong regionHandle, AgentCircuitData agent)
{
Console.WriteLine("World.cs - add new user connection");
Console.WriteLine("World.cs - add new user connection");
//should just check that its meant for this region
if (regionHandle == this.m_regInfo.RegionHandle)
{