sop: rename a few fields

This commit is contained in:
UbitUmarov
2019-04-30 22:56:31 +01:00
parent 15dd033490
commit e9587c8835
2 changed files with 32 additions and 32 deletions

View File

@@ -770,9 +770,9 @@ namespace OpenSim.Region.Framework.Scenes
}
if(av.IsNPC)
av.crossingFlags = 0;
av.m_crossingFlags = 0;
else
av.crossingFlags = cflags;
av.m_crossingFlags = cflags;
av.PrevSitOffset = av.OffsetPosition;
av.ParentID = 0;
@@ -821,7 +821,7 @@ namespace OpenSim.Region.Framework.Scenes
if(entityTransfer.CrossAgentCreateFarChild(av,destination, newpos, ctx))
crossedfar = true;
else
av.crossingFlags = 0;
av.m_crossingFlags = 0;
}
if(crossedfar)
@@ -834,7 +834,7 @@ namespace OpenSim.Region.Framework.Scenes
av.IsInTransit = true;
m_log.DebugFormat("[SCENE OBJECT]: Crossing avatar {0} to {1}", av.Name, val);
if(av.crossingFlags > 0)
if(av.m_crossingFlags > 0)
entityTransfer.CrossAgentToNewRegionAsync(av, newpos, destination, false, ctx);
if (av.IsChildAgent)
@@ -849,7 +849,7 @@ namespace OpenSim.Region.Framework.Scenes
av.ParentPart = null;
// In any case
av.IsInTransit = false;
av.crossingFlags = 0;
av.m_crossingFlags = 0;
m_log.DebugFormat("[SCENE OBJECT]: Crossing agent {0} {1} completed.", av.Firstname, av.Lastname);
}
else
@@ -865,7 +865,7 @@ namespace OpenSim.Region.Framework.Scenes
oldp.X = Util.Clamp<float>(oldp.X, 0.5f, sog.m_scene.RegionInfo.RegionSizeX - 0.5f);
oldp.Y = Util.Clamp<float>(oldp.Y, 0.5f, sog.m_scene.RegionInfo.RegionSizeY - 0.5f);
av.AbsolutePosition = oldp;
av.crossingFlags = 0;
av.m_crossingFlags = 0;
av.sitAnimation = "SIT";
av.IsInTransit = false;
if(av.Animator!= null)
@@ -926,7 +926,7 @@ namespace OpenSim.Region.Framework.Scenes
ScenePresence av = avinfo.av;
av.ParentUUID = UUID.Zero;
av.ParentID = avinfo.ParentID;
av.crossingFlags = 0;
av.m_crossingFlags = 0;
}
}
avsToCross.Clear();