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Some merge fixups
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@@ -74,7 +74,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <summary>
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/// Stop the scripts contained in all the prims in this group
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/// </summary>
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public void RemoveScriptInstances()
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public void RemoveScriptInstances(bool sceneObjectBeingDeleted)
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{
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lockPartsForRead(true);
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List<SceneObjectPart> values = new List<SceneObjectPart>(m_parts.Values);
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@@ -82,7 +82,7 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (SceneObjectPart part in values)
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{
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part.Inventory.RemoveScriptInstances();
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part.Inventory.RemoveScriptInstances(sceneObjectBeingDeleted);
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}
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}
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