* Updates the sim stats module. Cleans out some of the rot.

* Adds a prototype web stats module which is disabled by default.  It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now.  I'll let you know when it's safe.
* Adds Prototype for ajaxy web content
* removed a warning or two.
This commit is contained in:
Teravus Ovares
2009-01-03 03:30:03 +00:00
parent 4144fd0eb2
commit e9cef70f89
20 changed files with 6360 additions and 66 deletions

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using Mono.Data.SqliteClient;
using OpenMetaverse;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework.Statistics;
namespace OpenSim.Region.UserStatistics
{
public class ActiveConnectionsAJAX : IStatsController
{
#region IStatsController Members
public Hashtable ProcessModel(Hashtable pParams)
{
List<Scene> m_scene = (List<Scene>)pParams["Scenes"];
Hashtable nh = new Hashtable();
nh.Add("hdata", m_scene);
return nh;
}
public string RenderView(Hashtable pModelResult)
{
List<Scene> all_scenes = (List<Scene>) pModelResult["hdata"];
StringBuilder output = new StringBuilder();
HTMLUtil.OL_O(ref output, "");
foreach (Scene scene in all_scenes)
{
List<ScenePresence> avatarInScene = scene.GetScenePresences();
HTMLUtil.LI_O(ref output, "");
output.Append(scene.RegionInfo.RegionName);
HTMLUtil.OL_O(ref output, "");
foreach (ScenePresence av in avatarInScene)
{
Dictionary<string,string> queues = new Dictionary<string, string>();
if (av.ControllingClient is IStatsCollector)
{
IStatsCollector isClient = (IStatsCollector) av.ControllingClient;
queues = decodeQueueReport(isClient.Report());
}
HTMLUtil.LI_O(ref output, "");
output.Append(av.Name);
output.Append("&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;");
output.Append((av.IsChildAgent ? "Child" : "Root"));
Dictionary<string, int> throttles = DecodeClientThrottles(av.ControllingClient.GetThrottlesPacked(1));
HTMLUtil.UL_O(ref output, "");
foreach (string throttlename in throttles.Keys)
{
HTMLUtil.LI_O(ref output, "");
output.Append(throttlename);
output.Append(":");
output.Append(throttles[throttlename].ToString());
if (queues.ContainsKey(throttlename))
{
output.Append("/");
output.Append(queues[throttlename]);
}
HTMLUtil.LI_C(ref output);
}
if (queues.ContainsKey("Incoming") && queues.ContainsKey("Outgoing"))
{
HTMLUtil.LI_O(ref output, "red");
output.Append("SEND:");
output.Append(queues["Outgoing"]);
output.Append("/");
output.Append(queues["Incoming"]);
HTMLUtil.LI_C(ref output);
}
HTMLUtil.UL_C(ref output);
HTMLUtil.LI_C(ref output);
}
HTMLUtil.OL_C(ref output);
}
HTMLUtil.OL_C(ref output);
return output.ToString();
}
public Dictionary<string, int> DecodeClientThrottles(byte[] throttle)
{
Dictionary<string, int> returndict = new Dictionary<string, int>();
// From mantis http://opensimulator.org/mantis/view.php?id=1374
// it appears that sometimes we are receiving empty throttle byte arrays.
// TODO: Investigate this behaviour
if (throttle.Length == 0)
{
return new Dictionary<string, int>();
}
int tResend = -1;
int tLand = -1;
int tWind = -1;
int tCloud = -1;
int tTask = -1;
int tTexture = -1;
int tAsset = -1;
int tall = -1;
const int singlefloat = 4;
//Agent Throttle Block contains 7 single floatingpoint values.
int j = 0;
// Some Systems may be big endian...
// it might be smart to do this check more often...
if (!BitConverter.IsLittleEndian)
for (int i = 0; i < 7; i++)
Array.Reverse(throttle, j + i * singlefloat, singlefloat);
// values gotten from OpenMetaverse.org/wiki/Throttle. Thanks MW_
// bytes
// Convert to integer, since.. the full fp space isn't used.
tResend = (int)BitConverter.ToSingle(throttle, j);
returndict.Add("Resend", tResend);
j += singlefloat;
tLand = (int)BitConverter.ToSingle(throttle, j);
returndict.Add("Land", tLand);
j += singlefloat;
tWind = (int)BitConverter.ToSingle(throttle, j);
returndict.Add("Wind", tWind);
j += singlefloat;
tCloud = (int)BitConverter.ToSingle(throttle, j);
returndict.Add("Cloud", tCloud);
j += singlefloat;
tTask = (int)BitConverter.ToSingle(throttle, j);
returndict.Add("Task", tTask);
j += singlefloat;
tTexture = (int)BitConverter.ToSingle(throttle, j);
returndict.Add("Texture", tTexture);
j += singlefloat;
tAsset = (int)BitConverter.ToSingle(throttle, j);
returndict.Add("Asset", tAsset);
tall = tResend + tLand + tWind + tCloud + tTask + tTexture + tAsset;
returndict.Add("All", tall);
return returndict;
}
public Dictionary<string,string> decodeQueueReport(string rep)
{
Dictionary<string, string> returndic = new Dictionary<string, string>();
if (rep.Length == 79)
{
int pos = 1;
returndic.Add("All", rep.Substring((6 * pos), 8)); pos++;
returndic.Add("Incoming", rep.Substring((7 * pos), 8)); pos++;
returndic.Add("Outgoing", rep.Substring((7 * pos) , 8)); pos++;
returndic.Add("Resend", rep.Substring((7 * pos) , 8)); pos++;
returndic.Add("Land", rep.Substring((7 * pos) , 8)); pos++;
returndic.Add("Wind", rep.Substring((7 * pos) , 8)); pos++;
returndic.Add("Cloud", rep.Substring((7 * pos) , 8)); pos++;
returndic.Add("Task", rep.Substring((7 * pos) , 8)); pos++;
returndic.Add("Texture", rep.Substring((7 * pos), 8)); pos++;
returndic.Add("Asset", rep.Substring((7 * pos), 8));
/*
* return string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}",
SendQueue.Count(),
IncomingPacketQueue.Count,
OutgoingPacketQueue.Count,
ResendOutgoingPacketQueue.Count,
LandOutgoingPacketQueue.Count,
WindOutgoingPacketQueue.Count,
CloudOutgoingPacketQueue.Count,
TaskOutgoingPacketQueue.Count,
TextureOutgoingPacketQueue.Count,
AssetOutgoingPacketQueue.Count);
*/
}
return returndic;
}
#endregion
}
}

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using Mono.Data.SqliteClient;
using OpenMetaverse;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework.Statistics;
namespace OpenSim.Region.UserStatistics
{
public class Default_Report : IStatsController
{
public Default_Report()
{
}
#region IStatsController Members
public Hashtable ProcessModel(Hashtable pParams)
{
SqliteConnection conn = (SqliteConnection)pParams["DatabaseConnection"];
List<Scene> m_scene = (List<Scene>)pParams["Scenes"];
stats_default_page_values mData = rep_DefaultReport_data(conn, m_scene);
mData.sim_stat_data = (Dictionary<UUID,USimStatsData>)pParams["SimStats"];
Hashtable nh = new Hashtable();
nh.Add("hdata", mData);
return nh;
}
public string RenderView(Hashtable pModelResult)
{
stats_default_page_values mData = (stats_default_page_values) pModelResult["hdata"];
return rep_Default_report_view(mData);
}
#endregion
public string rep_Default_report_view(stats_default_page_values values)
{
StringBuilder output = new StringBuilder();
const string TableClass = "defaultr";
const string TRClass = "defaultr";
const string TDHeaderClass = "header";
const string TDDataClass = "content";
//const string TDDataClassRight = "contentright";
const string TDDataClassCenter = "contentcenter";
const string STYLESHEET =
@"
<STYLE>
body
{
font-size:15px; font-family:Helvetica, Verdana; color:Black;
}
TABLE.defaultr { }
TR.defaultr { padding: 5px; }
TD.header { font-weight:bold; padding:5px; }
TD.content {}
TD.contentright { text-align: right; }
TD.contentcenter { text-align: center; }
TD.align_top { vertical-align: top; }
</STYLE>
";
HTMLUtil.HtmlHeaders_O(ref output);
HTMLUtil.InsertProtoTypeAJAX(ref output);
string[] ajaxUpdaterDivs = new string[2];
int[] ajaxUpdaterSeconds = new int[2];
string[] ajaxUpdaterReportFragments = new string[2];
ajaxUpdaterDivs[0] = "activeconnections";
ajaxUpdaterSeconds[0] = 10;
ajaxUpdaterReportFragments[0] = "activeconnectionsajax.ajax";
ajaxUpdaterDivs[1] = "activesimstats";
ajaxUpdaterSeconds[1] = 20;
ajaxUpdaterReportFragments[1] = "simstatsajax.ajax";
HTMLUtil.InsertPeriodicUpdaters(ref output, ajaxUpdaterDivs, ajaxUpdaterSeconds, ajaxUpdaterReportFragments);
output.Append(STYLESHEET);
HTMLUtil.HtmlHeaders_C(ref output);
HTMLUtil.TABLE_O(ref output, TableClass);
HTMLUtil.TR_O(ref output, TRClass);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("# Users Total");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("# Sessions Total");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("Avg Client FPS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("Avg Client Mem Use");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("Avg Sim FPS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("Avg Ping");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("KB Out Total");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("KB In Total");
HTMLUtil.TD_C(ref output);
HTMLUtil.TR_C(ref output);
HTMLUtil.TR_O(ref output, TRClass);
HTMLUtil.TD_O(ref output, TDDataClass);
output.Append(values.total_num_users);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClass);
output.Append(values.total_num_sessions);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(values.avg_client_fps);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(values.avg_client_mem_use);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(values.avg_sim_fps);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(values.avg_ping);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(values.total_kb_out);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(values.total_kb_in);
HTMLUtil.TD_C(ref output);
HTMLUtil.TR_C(ref output);
HTMLUtil.TABLE_C(ref output);
HTMLUtil.HR(ref output, "");
HTMLUtil.TABLE_O(ref output, "");
HTMLUtil.TR_O(ref output, "");
HTMLUtil.TD_O(ref output, "align_top");
output.Append("<DIV id=\"activeconnections\">loading...</DIV>");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, "align_top");
output.Append("<DIV id=\"activesimstats\">loading...</DIV>");
HTMLUtil.TD_C(ref output);
HTMLUtil.TR_C(ref output);
HTMLUtil.TABLE_C(ref output);
output.Append("</BODY></HTML>");
// TODO: FIXME: template
return output.ToString();
}
public stats_default_page_values rep_DefaultReport_data(SqliteConnection db, List<Scene> m_scene)
{
stats_default_page_values returnstruct = new stats_default_page_values();
returnstruct.all_scenes = m_scene.ToArray();
lock (db)
{
string SQL = @"SELECT COUNT(DISTINCT agent_id) as agents, COUNT(*) as sessions, AVG(avg_fps) as client_fps,
AVG(avg_sim_fps) as savg_sim_fps, AVG(avg_ping) as sav_ping, SUM(n_out_kb) as num_in_kb,
SUM(n_out_pk) as num_in_packets, SUM(n_in_kb) as num_out_kb, SUM(n_in_pk) as num_out_packets, AVG(mem_use) as sav_mem_use
FROM stats_session_data;";
SqliteCommand cmd = new SqliteCommand(SQL, db);
SqliteDataReader sdr = cmd.ExecuteReader();
if (sdr.HasRows)
{
sdr.Read();
returnstruct.total_num_users = Convert.ToInt32(sdr["agents"]);
returnstruct.total_num_sessions = Convert.ToInt32(sdr["sessions"]);
returnstruct.avg_client_fps = Convert.ToSingle(sdr["client_fps"]);
returnstruct.avg_sim_fps = Convert.ToSingle(sdr["savg_sim_fps"]);
returnstruct.avg_ping = Convert.ToSingle(sdr["sav_ping"]);
returnstruct.total_kb_out = Convert.ToSingle(sdr["num_out_kb"]);
returnstruct.total_kb_in = Convert.ToSingle(sdr["num_in_kb"]);
returnstruct.avg_client_mem_use = Convert.ToSingle(sdr["sav_mem_use"]);
}
}
return returnstruct;
}
}
public struct stats_default_page_values
{
public int total_num_users;
public int total_num_sessions;
public float avg_client_fps;
public float avg_client_mem_use;
public float avg_sim_fps;
public float avg_ping;
public float total_kb_out;
public float total_kb_in;
public float avg_client_resends;
public Scene[] all_scenes;
public Dictionary<UUID, USimStatsData> sim_stat_data;
}
}

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using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.UserStatistics
{
public static class HTMLUtil
{
public static void TR_O(ref StringBuilder o, string pclass)
{
o.Append("<tr");
if (pclass.Length > 0)
{
GenericClass(ref o, pclass);
}
o.Append(">\n\t");
}
public static void TR_C(ref StringBuilder o)
{
o.Append("</tr>\n");
}
public static void TD_O(ref StringBuilder o, string pclass)
{
o.Append("<td");
if (pclass.Length > 0)
{
GenericClass(ref o, pclass);
}
o.Append(">");
}
public static void TD_C(ref StringBuilder o)
{
o.Append("</td>");
}
public static void TABLE_O(ref StringBuilder o, string pclass)
{
o.Append("<table");
if (pclass.Length > 0)
{
GenericClass(ref o, pclass);
}
o.Append(">\n\t");
}
public static void TABLE_C(ref StringBuilder o)
{
o.Append("</table>\n");
}
public static void BLOCKQUOTE_O(ref StringBuilder o, string pclass)
{
o.Append("<blockquote");
if (pclass.Length > 0)
{
GenericClass(ref o, pclass);
}
o.Append(" />\n");
}
public static void BLOCKQUOTE_C(ref StringBuilder o)
{
o.Append("</blockquote>\n");
}
public static void BR(ref StringBuilder o)
{
o.Append("<br />\n");
}
public static void HR(ref StringBuilder o, string pclass)
{
o.Append("<hr");
if (pclass.Length > 0)
{
GenericClass(ref o, pclass);
}
o.Append(" />\n");
}
public static void UL_O(ref StringBuilder o, string pclass)
{
o.Append("<ul");
if (pclass.Length > 0)
{
GenericClass(ref o, pclass);
}
o.Append(" />\n");
}
public static void UL_C(ref StringBuilder o)
{
o.Append("</ul>\n");
}
public static void OL_O(ref StringBuilder o, string pclass)
{
o.Append("<ol");
if (pclass.Length > 0)
{
GenericClass(ref o, pclass);
}
o.Append(" />\n");
}
public static void OL_C(ref StringBuilder o)
{
o.Append("</ol>\n");
}
public static void LI_O(ref StringBuilder o, string pclass)
{
o.Append("<li");
if (pclass.Length > 0)
{
GenericClass(ref o, pclass);
}
o.Append(" />\n");
}
public static void LI_C(ref StringBuilder o)
{
o.Append("</li>\n");
}
public static void GenericClass(ref StringBuilder o, string pclass)
{
o.Append(" class=\"");
o.Append(pclass);
o.Append("\"");
}
public static void InsertProtoTypeAJAX(ref StringBuilder o)
{
o.Append("<script type=\"text/javascript\" src=\"prototype.js\"></script>\n");
o.Append("<script type=\"text/javascript\" src=\"updater.js\"></script>\n");
}
public static void InsertPeriodicUpdaters(ref StringBuilder o, string[] divID, int[] seconds, string[] reportfrag)
{
o.Append("<script type=\"text/javascript\">\n");
o.Append(
@"
// <![CDATA[
document.observe('dom:loaded', function() {
/*
first arg : div to update
second arg : interval to poll in seconds
third arg : file to get data
*/
");
for (int i = 0; i < divID.Length; i++)
{
o.Append("new updater('");
o.Append(divID[i]);
o.Append("', ");
o.Append(seconds[i]);
o.Append(", '");
o.Append(reportfrag[i]);
o.Append("');\n");
}
o.Append(@"
});
// ]]>
</script>");
}
public static void HtmlHeaders_O ( ref StringBuilder o)
{
o.Append("<!DOCTYPE html PUBLIC \"-//W3C//DTD XHTML 1.0 Transitional//EN\" \"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd\">\n");
o.Append("<html xmlns=\"http://www.w3.org/1999/xhtml\" xml:lang=\"nl\">");
o.Append("<head><meta http-equiv=\"Content-Type\" content=\"text/html; charset=iso-8859-1\" />");
}
public static void HtmlHeaders_C ( ref StringBuilder o)
{
o.Append("</HEAD>");
o.Append("<BODY>");
}
}
}

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using System.Collections;
namespace OpenSim.Region.UserStatistics
{
public interface IStatsController
{
Hashtable ProcessModel(Hashtable pParams);
string RenderView(Hashtable pModelResult);
}
}

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using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework;
namespace OpenSim.Region.UserStatistics
{
public class Prototype_distributor : IStatsController
{
private string prototypejs=string.Empty;
public Hashtable ProcessModel(Hashtable pParams)
{
Hashtable pResult = new Hashtable();
if (prototypejs.Length == 0)
{
StreamReader fs = new StreamReader(new FileStream(Util.dataDir() + "/data/prototype.js", FileMode.Open));
prototypejs = fs.ReadToEnd();
}
pResult["js"] = prototypejs;
return pResult;
}
public string RenderView(Hashtable pModelResult)
{
return pModelResult["js"].ToString();
}
}
}

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using Mono.Data.SqliteClient;
using OpenMetaverse;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework.Statistics;
namespace OpenSim.Region.UserStatistics
{
public class SimStatsAJAX : IStatsController
{
#region IStatsController Members
public Hashtable ProcessModel(Hashtable pParams)
{
List<Scene> m_scene = (List<Scene>)pParams["Scenes"];
Hashtable nh = new Hashtable();
nh.Add("hdata", m_scene);
nh.Add("simstats", pParams["SimStats"]);
return nh;
}
public string RenderView(Hashtable pModelResult)
{
StringBuilder output = new StringBuilder();
List<Scene> all_scenes = (List<Scene>) pModelResult["hdata"];
Dictionary<UUID, USimStatsData> sdatadic = (Dictionary<UUID,USimStatsData>)pModelResult["simstats"];
const string TableClass = "defaultr";
const string TRClass = "defaultr";
const string TDHeaderClass = "header";
const string TDDataClass = "content";
//const string TDDataClassRight = "contentright";
const string TDDataClassCenter = "contentcenter";
foreach (USimStatsData sdata in sdatadic.Values)
{
foreach (Scene sn in all_scenes)
{
if (sn.RegionInfo.RegionID == sdata.RegionId)
{
output.Append("<H2>");
output.Append(sn.RegionInfo.RegionName);
output.Append("</H2>");
}
}
HTMLUtil.TABLE_O(ref output, TableClass);
HTMLUtil.TR_O(ref output, TRClass);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("Dilatn");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("SimFPS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("PhysFPS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("AgntUp");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("RootAg");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("ChldAg");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("Prims");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("ATvPrm");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("AtvScr");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("ScrLPS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TR_C(ref output);
HTMLUtil.TR_O(ref output, TRClass);
HTMLUtil.TD_O(ref output, TDDataClass);
output.Append(sdata.TimeDilation);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClass);
output.Append(sdata.SimFps);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.PhysicsFps);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.AgentUpdates);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.RootAgents);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.ChildAgents);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.TotalPrims);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.ActivePrims);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.ActiveScripts);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.ScriptLinesPerSecond);
HTMLUtil.TD_C(ref output);
HTMLUtil.TR_C(ref output);
HTMLUtil.TR_O(ref output, TRClass);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("FrmMS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("AgtMS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("PhysMS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("OthrMS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("ScrLPS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("OutPPS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("InPPS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("NoAckKB");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("PndDWN");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("PndUP");
HTMLUtil.TD_C(ref output);
HTMLUtil.TR_C(ref output);
HTMLUtil.TR_O(ref output, TRClass);
HTMLUtil.TD_O(ref output, TDDataClass);
output.Append(sdata.TotalFrameTime);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClass);
output.Append(sdata.AgentFrameTime);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.PhysicsFrameTime);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.OtherFrameTime);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.ScriptLinesPerSecond);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.OutPacketsPerSecond);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.InPacketsPerSecond);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.UnackedBytes);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.PendingDownloads);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.PendingUploads);
HTMLUtil.TD_C(ref output);
HTMLUtil.TR_C(ref output);
HTMLUtil.TABLE_C(ref output);
}
return output.ToString();
}
#endregion
}
}

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using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework;
namespace OpenSim.Region.UserStatistics
{
public class Updater_distributor : IStatsController
{
private string updaterjs = string.Empty;
public Hashtable ProcessModel(Hashtable pParams)
{
Hashtable pResult = new Hashtable();
if (updaterjs.Length == 0)
{
StreamReader fs = new StreamReader(new FileStream(Util.dataDir() + "/data/updater.js", FileMode.Open));
updaterjs = fs.ReadToEnd();
fs.Close();
fs.Dispose();
}
pResult["js"] = updaterjs;
return pResult;
}
public string RenderView(Hashtable pModelResult)
{
return pModelResult["js"].ToString();
}
}
}

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