This makes compression of fatpacks actually work. Previously they always failed. See comment in WebUtil.

This commit is contained in:
Diva Canto
2011-05-11 20:44:03 -07:00
parent 9988bff9e3
commit e9e4c009b4
2 changed files with 9 additions and 10 deletions

View File

@@ -283,6 +283,7 @@ namespace OpenSim.Server.Handlers.Simulation
StreamReader reader = new StreamReader(inputStream, encoding);
string requestBody = reader.ReadToEnd();
reader.Close();
keysvals.Add("body", requestBody);
httpResponse.StatusCode = 200;
@@ -463,15 +464,13 @@ namespace OpenSim.Server.Handlers.Simulation
if (httpRequest.ContentType == "application/x-gzip")
inputStream = new GZipStream(request, CompressionMode.Decompress);
else
{
m_log.DebugFormat("[XXX]: Update called with {0}", httpRequest.ContentType);
inputStream = request;
}
Encoding encoding = Encoding.UTF8;
StreamReader reader = new StreamReader(inputStream, encoding);
string requestBody = reader.ReadToEnd();
reader.Close();
keysvals.Add("body", requestBody);
httpResponse.StatusCode = 200;