Small non-functional inventory changes

This commit is contained in:
Justin Clarke Casey
2007-12-25 18:11:56 +00:00
parent 69cc4596b1
commit e9efd5bee2
2 changed files with 89 additions and 43 deletions

View File

@@ -38,18 +38,18 @@ using OpenSim.Framework.Servers;
namespace OpenSim.Region.Capabilities
{
public delegate void UpLoadedAsset(
string assetName, string description, LLUUID assetID, LLUUID inventoryItem, LLUUID parentFolder, byte[] data,
string inventoryType, string assetType);
string assetName, string description, LLUUID assetID, LLUUID inventoryItem, LLUUID parentFolder,
byte[] data, string inventoryType, string assetType);
public delegate LLUUID UpdateItem(LLUUID itemID, byte[] data);
public delegate LLUUID UpdateTaskScript(LLUUID itemID, LLUUID primID, bool isScriptRunning, byte[] data);
public delegate void UpdateTaskScript(LLUUID itemID, LLUUID primID, bool isScriptRunning, byte[] data);
public delegate void NewInventoryItem(LLUUID userID, InventoryItemBase item);
public delegate LLUUID ItemUpdatedCallback(LLUUID userID, LLUUID itemID, byte[] data);
public delegate LLUUID TaskScriptUpdatedCallback(LLUUID userID, LLUUID itemID, LLUUID primID,
public delegate void TaskScriptUpdatedCallback(LLUUID userID, LLUUID itemID, LLUUID primID,
bool isScriptRunning, byte[] data);
public class Caps
@@ -349,7 +349,10 @@ namespace OpenSim.Region.Capabilities
uploadResponse.uploader = uploaderURL;
uploadResponse.state = "upload";
MainLog.Instance.Verbose("CAPS", "NoteCardAgentInventory response: {0}", LLSDHelpers.SerialiseLLSDReply(uploadResponse));
// MainLog.Instance.Verbose(
// "CAPS",
// "NoteCardAgentInventory response: {0}",
// LLSDHelpers.SerialiseLLSDReply(uploadResponse));
return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
}
@@ -461,14 +464,12 @@ namespace OpenSim.Region.Capabilities
/// <param name="primID">Prim containing item to update</param>
/// <param name="isScriptRunning">Signals whether the script to update is currently running</param>
/// <param name="data">New asset data</param>
public LLUUID TaskScriptUpdated(LLUUID itemID, LLUUID primID, bool isScriptRunning, byte[] data)
public void TaskScriptUpdated(LLUUID itemID, LLUUID primID, bool isScriptRunning, byte[] data)
{
if (TaskScriptUpdatedCall != null)
{
return TaskScriptUpdatedCall(m_agentID, itemID, primID, isScriptRunning, data);
TaskScriptUpdatedCall(m_agentID, itemID, primID, isScriptRunning, data);
}
return LLUUID.Zero;
}
public class AssetUploader
@@ -661,11 +662,10 @@ namespace OpenSim.Region.Capabilities
string res = "";
LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete();
LLUUID assetID = LLUUID.Zero;
if (OnUpLoad != null)
{
assetID = OnUpLoad(inventoryItemID, primID, isScriptRunning, data);
OnUpLoad(inventoryItemID, primID, isScriptRunning, data);
}
uploadComplete.item_id = inventoryItemID;