When shutting down XEngine, log how many scripts are being shutdown so the user knows why they are waiting.

This commit is contained in:
Justin Clark-Casey (justincc)
2011-10-12 19:42:04 +01:00
parent c5826d589a
commit ea7366ddc6
2 changed files with 5 additions and 2 deletions

View File

@@ -678,7 +678,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
m_CollisionInQueue = false;
}
//m_log.DebugFormat("[XENGINE]: Processing event {0} for {1}", data.EventName, this);
//m_log.DebugFormat("[XEngine]: Processing event {0} for {1}", data.EventName, this);
m_DetectParams = data.DetectParams;