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Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line endings from previous commit.
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@@ -32,8 +32,8 @@ using OpenSim.Framework;
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namespace OpenSim.Region.Framework.Interfaces
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{
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public interface IAvatarFactoryModule
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{
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{
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void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams);
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/// <summary>
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