add llSetRenderMaterial (ugly code)

This commit is contained in:
UbitUmarov
2026-02-22 11:51:58 +00:00
parent 511c4c637c
commit eaed2f5b02
5 changed files with 215 additions and 2 deletions

View File

@@ -537,5 +537,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_String llGetRenderMaterial(LSL_Integer face);
LSL_Integer llIsLinkGLTFMaterial(LSL_Integer linknum, LSL_Integer face);
LSL_Vector llWorldPosToHUD(LSL_Vector WorldPosition);
void llSetRenderMaterial(LSL_String material, LSL_Integer face);
}
}