add llSetRenderMaterial (ugly code)

This commit is contained in:
UbitUmarov
2026-02-22 11:51:58 +00:00
parent 511c4c637c
commit eaed2f5b02
5 changed files with 215 additions and 2 deletions

View File

@@ -2899,5 +2899,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
return m_LSL_Functions.llWorldPosToHUD(WorldPosition);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void llSetRenderMaterial(LSL_String material, LSL_Integer face)
{
m_LSL_Functions.llSetRenderMaterial(material, face);
}
}
}