first pass on unlinking of objects. From Jay Clarke (IBM)

This commit is contained in:
Sean Dague
2007-11-13 19:57:11 +00:00
parent 448612db62
commit eb41ec00c9
8 changed files with 194 additions and 14 deletions

View File

@@ -175,6 +175,8 @@ namespace OpenSim.Framework
public delegate void StartAnim(IClientAPI remoteClient, LLUUID animID, int seq);
public delegate void LinkObjects(uint parent, List<uint> children);
public delegate void DelinkObjects(List<uint> primIds);
public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY);
@@ -290,6 +292,7 @@ namespace OpenSim.Framework
event SetAppearance OnSetAppearance;
event StartAnim OnStartAnim;
event LinkObjects OnLinkObjects;
event DelinkObjects OnDelinkObjects;
event RequestMapBlocks OnRequestMapBlocks;
event TeleportLocationRequest OnTeleportLocationRequest;
event DisconnectUser OnDisconnectUser;