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first pass on unlinking of objects. From Jay Clarke (IBM)
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@@ -58,6 +58,7 @@ namespace OpenSim.Region.ClientStack
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public event StartAnim OnStartAnim;
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public event Action<IClientAPI> OnRequestAvatarsData;
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public event LinkObjects OnLinkObjects;
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public event DelinkObjects OnDelinkObjects;
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public event UpdateVector OnGrabObject;
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public event ObjectSelect OnDeGrabObject;
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public event ObjectDuplicate OnObjectDuplicate;
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