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Fire CHANGED_MEDIA event if a media texture is set or cleared
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@@ -58,7 +58,8 @@ namespace OpenSim.Region.Framework.Scenes
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OWNER = 128,
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REGION_RESTART = 256,
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REGION = 512,
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TELEPORT = 1024
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TELEPORT = 1024,
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MEDIA = 2048
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}
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// I don't really know where to put this except here.
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