* Actually persist restored archives to the database - wasn't actually doing this before (doh)

* Not quite perfect yet
This commit is contained in:
Justin Clarke Casey
2008-07-13 00:18:29 +00:00
parent bd9736c9f8
commit eb63b9bbc1
8 changed files with 74 additions and 17 deletions

View File

@@ -185,7 +185,7 @@ namespace OpenSim.Region.Environment.Scenes
{
SceneObjectGroup obj = new SceneObjectGroup(xmlData);
if (scene.AddRestoredSceneObject(obj, true))
if (scene.AddRestoredSceneObject(obj, true, false))
return obj;
else
return null;