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* Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-instance requests to
* Every Scene has a ClientManager (as every dog it's day) since two scenes can have the same circuit as client.
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@@ -54,7 +54,6 @@ namespace OpenSim.Region.Environment.Scenes
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{
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public partial class Scene : SceneBase
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{
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public delegate bool FilterAvatarList(ScenePresence avatar);
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protected Timer m_heartbeatTimer = new Timer();
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@@ -33,11 +33,18 @@ using OpenSim.Framework.Console;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Region.Terrain;
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using OpenSim.Framework;
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namespace OpenSim.Region.Environment.Scenes
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{
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public abstract class SceneBase : IScene
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{
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private readonly ClientManager m_clientManager = new ClientManager();
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public ClientManager ClientManager
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{
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get { return m_clientManager; }
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}
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public Dictionary<LLUUID, EntityBase> Entities;
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protected ulong m_regionHandle;
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protected string m_regionName;
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