Added the plumbing for llSetVehicleRotationParam

in the classes between the LSL implementation and the
underlying physics engines.
This commit is contained in:
Charles Krinke
2008-09-28 21:53:56 +00:00
parent d68d631dc0
commit ebbbd37605
10 changed files with 69 additions and 1 deletions

View File

@@ -345,6 +345,11 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
}
public override void VehicleRotationParam(int param, Quaternion rotation)
{
}
public override PhysicsVector CenterOfMass
{
get { return PhysicsVector.Zero; }