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Added the plumbing for llSetVehicleRotationParam
in the classes between the LSL implementation and the underlying physics engines.
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@@ -177,6 +177,7 @@ namespace OpenSim.Region.Physics.Manager
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public abstract void VehicleFloatParam(int param, float value);
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public abstract void VehicleVectorParam(int param, PhysicsVector value);
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public abstract void VehicleRotationParam(int param, Quaternion rotation);
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public abstract PhysicsVector GeometricCenter { get; }
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public abstract PhysicsVector CenterOfMass { get; }
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@@ -290,6 +291,11 @@ namespace OpenSim.Region.Physics.Manager
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}
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public override void VehicleRotationParam(int param, Quaternion rotation)
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{
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}
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public override PhysicsVector CenterOfMass
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{
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get { return PhysicsVector.Zero; }
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