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OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs
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298
OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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// #define DEBUGGING
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using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Diagnostics;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Text.RegularExpressions;
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using System.Threading;
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using log4net;
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using HttpServer;
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namespace OpenSim.Framework.Servers.HttpServer
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{
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/// <summary>
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/// An OSHttpRequestPump fetches incoming OSHttpRequest objects
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/// from the OSHttpRequestQueue and feeds them to all subscribed
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/// parties. Each OSHttpRequestPump encapsulates one thread to do
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/// the work and there is a fixed number of pumps for each
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/// OSHttpServer object.
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/// </summary>
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public class OSHttpRequestPump
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{
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private static readonly ILog _log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected OSHttpServer _server;
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protected OSHttpRequestQueue _queue;
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protected Thread _engine;
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private int _id;
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public string EngineID
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{
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get { return String.Format("{0} pump {1}", _server.EngineID, _id); }
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}
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public OSHttpRequestPump(OSHttpServer server, OSHttpRequestQueue queue, int id)
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{
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_server = server;
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_queue = queue;
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_id = id;
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_engine = new Thread(new ThreadStart(Engine));
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_engine.Name = EngineID;
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_engine.IsBackground = true;
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_engine.Start();
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ThreadTracker.Add(_engine);
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}
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public static OSHttpRequestPump[] Pumps(OSHttpServer server, OSHttpRequestQueue queue, int poolSize)
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{
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OSHttpRequestPump[] pumps = new OSHttpRequestPump[poolSize];
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for (int i = 0; i < pumps.Length; i++)
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{
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pumps[i] = new OSHttpRequestPump(server, queue, i);
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}
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return pumps;
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}
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public void Start()
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{
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_engine = new Thread(new ThreadStart(Engine));
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_engine.Name = EngineID;
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_engine.IsBackground = true;
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_engine.Start();
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ThreadTracker.Add(_engine);
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}
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public void Engine()
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{
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OSHttpRequest req = null;
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while (true)
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{
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try
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{
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// dequeue an OSHttpRequest from OSHttpServer's
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// request queue
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req = _queue.Dequeue();
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// get a copy of the list of registered handlers
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List<OSHttpHandler> handlers = _server.OSHttpHandlers;
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// prune list and have it sorted from most
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// specific to least specific
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handlers = MatchHandlers(req, handlers);
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// process req: we try each handler in turn until
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// we are either out of handlers or get back a
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// Pass or Done
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OSHttpHandlerResult rc = OSHttpHandlerResult.Unprocessed;
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foreach (OSHttpHandler h in handlers)
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{
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rc = h.Process(req);
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// Pass: handler did not process the request,
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// try next handler
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if (OSHttpHandlerResult.Pass == rc) continue;
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// Handled: handler has processed the request
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if (OSHttpHandlerResult.Done == rc) break;
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// hmm, something went wrong
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throw new Exception(String.Format("[{0}] got unexpected OSHttpHandlerResult {1}", EngineID, rc));
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}
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if (OSHttpHandlerResult.Unprocessed == rc)
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{
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_log.InfoFormat("[{0}] OSHttpHandler: no handler registered for {1}", EngineID, req);
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// set up response header
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OSHttpResponse resp = new OSHttpResponse(req);
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resp.StatusCode = (int)OSHttpStatusCode.ClientErrorNotFound;
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resp.StatusDescription = String.Format("no handler on call for {0}", req);
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resp.ContentType = "text/html";
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// add explanatory message
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StreamWriter body = new StreamWriter(resp.Body);
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body.WriteLine("<html>");
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body.WriteLine("<header><title>Ooops...</title><header>");
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body.WriteLine(String.Format("<body><p>{0}</p></body>", resp.StatusDescription));
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body.WriteLine("</html>");
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body.Flush();
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// and ship it back
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resp.Send();
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}
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}
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catch (Exception e)
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{
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_log.DebugFormat("[{0}] OSHttpHandler problem: {1}", EngineID, e.ToString());
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_log.ErrorFormat("[{0}] OSHttpHandler problem: {1}", EngineID, e.Message);
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}
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}
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}
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protected List<OSHttpHandler> MatchHandlers(OSHttpRequest req, List<OSHttpHandler> handlers)
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{
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Dictionary<OSHttpHandler, int> scoredHandlers = new Dictionary<OSHttpHandler, int>();
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_log.DebugFormat("[{0}] MatchHandlers for {1}", EngineID, req);
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foreach (OSHttpHandler h in handlers)
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{
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// initial anchor
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scoredHandlers[h] = 0;
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// first, check whether IPEndPointWhitelist applies
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// and, if it does, whether client is on that white
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// list.
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if (null != h.IPEndPointWhitelist)
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{
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// TODO: following code requires code changes to
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// HttpServer.HttpRequest to become functional
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IPEndPoint remote = req.RemoteIPEndPoint;
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if (null != remote)
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{
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Match epm = h.IPEndPointWhitelist.Match(remote.ToString());
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if (!epm.Success)
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{
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scoredHandlers.Remove(h);
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continue;
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}
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}
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}
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if (null != h.Method)
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{
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Match m = h.Method.Match(req.HttpMethod);
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if (!m.Success)
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{
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scoredHandlers.Remove(h);
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continue;
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}
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scoredHandlers[h]++;
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}
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// whitelist ok, now check path
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if (null != h.Path)
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{
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Match m = h.Path.Match(req.RawUrl);
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if (!m.Success)
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{
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scoredHandlers.Remove(h);
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continue;
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}
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scoredHandlers[h] += m.ToString().Length;
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}
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// whitelist & path ok, now check query string
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if (null != h.Query)
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{
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int queriesMatch = MatchOnNameValueCollection(req.QueryString, h.Query);
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if (0 == queriesMatch)
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{
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_log.DebugFormat("[{0}] request {1}", EngineID, req);
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_log.DebugFormat("[{0}] dropping handler {1}", EngineID, h);
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scoredHandlers.Remove(h);
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continue;
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}
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scoredHandlers[h] += queriesMatch;
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}
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// whitelist, path, query string ok, now check headers
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if (null != h.Headers)
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{
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int headersMatch = MatchOnNameValueCollection(req.Headers, h.Headers);
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if (0 == headersMatch)
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{
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_log.DebugFormat("[{0}] request {1}", EngineID, req);
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_log.DebugFormat("[{0}] dropping handler {1}", EngineID, h);
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scoredHandlers.Remove(h);
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continue;
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}
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scoredHandlers[h] += headersMatch;
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}
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}
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List<OSHttpHandler> matchingHandlers = new List<OSHttpHandler>(scoredHandlers.Keys);
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matchingHandlers.Sort(delegate(OSHttpHandler x, OSHttpHandler y)
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{
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return scoredHandlers[x] - scoredHandlers[y];
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});
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LogDumpHandlerList(matchingHandlers);
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return matchingHandlers;
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}
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protected int MatchOnNameValueCollection(NameValueCollection collection, Dictionary<string, Regex> regexs)
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{
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int matched = 0;
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foreach (string tag in regexs.Keys)
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{
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// do we have a header "tag"?
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if (null == collection[tag])
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{
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return 0;
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}
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// does the content of collection[tag] match
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// the supplied regex?
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Match cm = regexs[tag].Match(collection[tag]);
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if (!cm.Success)
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{
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return 0;
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}
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// ok: matches
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matched++;
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continue;
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}
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return matched;
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}
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[ConditionalAttribute("DEBUGGING")]
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private void LogDumpHandlerList(List<OSHttpHandler> l)
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{
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_log.DebugFormat("[{0}] OSHttpHandlerList dump:", EngineID);
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foreach (OSHttpHandler h in l)
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_log.DebugFormat(" ", h.ToString());
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}
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}
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}
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