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Change the permissions module to use the friend list cache already in the
friends module instead of requesting the entire friends list over the network each time a prim is touched.
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@@ -27,6 +27,7 @@
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using OpenMetaverse;
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using OpenSim.Framework;
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using System.Collections.Generic;
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namespace OpenSim.Region.Framework.Interfaces
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{
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@@ -45,5 +46,6 @@ namespace OpenSim.Region.Framework.Interfaces
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/// </param>
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/// <param name="offerMessage"></param>
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void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage);
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List<FriendListItem> GetUserFriends(UUID agentID);
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}
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}
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