Removing EntityBase.Rotation

This commit is contained in:
John Hurliman
2009-11-04 16:08:10 -08:00
parent 00130841db
commit ec2ebf2598
4 changed files with 23 additions and 16 deletions

View File

@@ -94,14 +94,6 @@ namespace OpenSim.Region.Framework.Scenes
set { m_velocity = value; }
}
protected Quaternion m_rotation = new Quaternion(0f, 0f, 1f, 0f);
public virtual Quaternion Rotation
{
get { return m_rotation; }
set { m_rotation = value; }
}
protected uint m_localId;
public virtual uint LocalId
@@ -115,13 +107,7 @@ namespace OpenSim.Region.Framework.Scenes
/// </summary>
public EntityBase()
{
m_uuid = UUID.Zero;
m_pos = Vector3.Zero;
m_velocity = Vector3.Zero;
Rotation = Quaternion.Identity;
m_name = "(basic entity)";
m_rotationalvelocity = Vector3.Zero;
}
/// <summary>