* Melanie adds the event manager back to the XEngine so all yr events are hers, I mean, fire.

This commit is contained in:
Teravus Ovares
2008-06-28 03:45:52 +00:00
parent e5649e0dd5
commit ec7110f2cf

View File

@@ -58,7 +58,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
private Scene m_Scene;
private IConfig m_ScriptConfig;
private Compiler m_Compiler;
// private EventManager m_EventManager;
#pragma warning disable 414
private EventManager m_EventManager;
#pragma warning restore 414
private int m_EventLimit;
private bool m_KillTimedOutScripts;
public AsyncCommandManager m_AsyncCommands;
@@ -190,7 +192,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_ScriptEngines.Add(this);
}
// m_EventManager = new EventManager(this);
m_EventManager = new EventManager(this);
StartEngine(minThreads, maxThreads, idleTimeout, prio,
maxScriptQueue, stackSize);