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Add VectorRenderModuleStressTests that contains a long running test that generates thousands of vector textures concurrently.
Intended for use if there are future issues with mono crashes whilst generate dynamic textures. This test is triggered via a new test-stress nant target. Not run by default.
This commit is contained in:
40
prebuild.xml
40
prebuild.xml
@@ -3250,6 +3250,46 @@
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</Files>
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</Project>
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<Project frameworkVersion="v3_5" name="OpenSim.Tests.Stress" path="OpenSim/Tests/Stress" type="Library">
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<Configuration name="Debug">
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<Options>
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<OutputPath>../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<Configuration name="Release">
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<Options>
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<OutputPath>../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<ReferencePath>../../../bin/</ReferencePath>
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<Reference name="System"/>
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<Reference name="System.Xml"/>
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<Reference name="System.Data"/>
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<Reference name="log4net" path="../../../bin/"/>
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<Reference name="Nini" path="../../../bin/"/>
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<Reference name="nunit.framework" path="../../../bin/"/>
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<Reference name="OpenMetaverse" path="../../../bin/"/>
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<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
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<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
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<Reference name="XMLRPC" path="../../../bin/"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Framework.Servers.HttpServer"/>
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<Reference name="OpenSim.Region.CoreModules"/>
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<Reference name="OpenSim.Region.Framework"/>
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<Reference name="OpenSim.Region.OptionalModules"/>
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<Reference name="OpenSim.Region.ScriptEngine.Shared"/>
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<Reference name="OpenSim.Region.ScriptEngine.XEngine"/>
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<Reference name="OpenSim.Services.Interfaces"/>
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<Reference name="OpenSim.Services.AvatarService"/>
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<Reference name="OpenSim.Tests.Common"/>
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<Files>
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<Match pattern="*.cs" recurse="false"/>
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</Files>
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</Project>
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<Project frameworkVersion="v3_5" name="OpenSim.Tests.Torture" path="OpenSim/Tests/Torture" type="Library">
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<Configuration name="Debug">
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<Options>
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