* adds flag in OpenSim.ini for disabling physical prim. Look at OpenSim.ini.example in the bin folder for an example.

This commit is contained in:
Teravus Ovares
2007-11-11 00:08:18 +00:00
parent 9a4b4dae5e
commit ec77e1eb17
8 changed files with 87 additions and 79 deletions

View File

@@ -44,8 +44,8 @@ namespace SimpleApp
public MyWorld(RegionInfo regionInfo, AgentCircuitManager authen, CommunicationsManager commsMan, SceneCommunicationService sceneGridService,
AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer,
ModuleLoader moduleLoader)
: base(regionInfo, authen, commsMan, sceneGridService, assetCach, storeMan, httpServer, moduleLoader, false)
ModuleLoader moduleLoader, bool physicalPrim)
: base(regionInfo, authen, commsMan, sceneGridService, assetCach, storeMan, httpServer, moduleLoader, false, true)
{
m_avatars = new List<Avatar>();
}

View File

@@ -172,7 +172,7 @@ namespace SimpleApp
SceneCommunicationService sceneGridService = new SceneCommunicationService(m_commsManager);
return
new MyWorld(regionInfo, circuitManager, m_commsManager, sceneGridService, m_assetCache, storageManager, m_httpServer,
new ModuleLoader(m_log, m_config));
new ModuleLoader(m_log, m_config), true);
}
protected override StorageManager CreateStorageManager(RegionInfo regionInfo)