mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 00:46:02 +08:00
stop using useless geom tricallback.
This commit is contained in:
@@ -1810,7 +1810,8 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||
{
|
||||
// if (prim_geom == IntPtr.Zero) // setGeom takes care of phys engine recreate and prim_geom pointer
|
||||
// {
|
||||
SetGeom(d.CreateTriMesh(m_targetSpace, _triMeshData, parent_scene.triCallback, null, null));
|
||||
// SetGeom(d.CreateTriMesh(m_targetSpace, _triMeshData, parent_scene.triCallback, null, null));
|
||||
SetGeom(d.CreateTriMesh(m_targetSpace, _triMeshData, null, null, null));
|
||||
// }
|
||||
}
|
||||
catch (AccessViolationException)
|
||||
|
||||
Reference in New Issue
Block a user