diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index b99fbbeef3..3ca9effbca 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1167,11 +1167,19 @@ namespace OpenSim.Region.Framework.Scenes
///
public void MoveInventoryItem(IClientAPI remoteClient, List items)
{
+ UUID agentId = remoteClient.AgentId;
m_log.DebugFormat(
- "[AGENT INVENTORY]: Moving {0} items for user {1}", items.Count, remoteClient.AgentId);
+ "[AGENT INVENTORY]: Moving {0} items for user {1}", items.Count, agentId);
- if (!InventoryService.MoveItems(remoteClient.AgentId, items))
- m_log.Warn("[AGENT INVENTORY]: Failed to move items for user " + remoteClient.AgentId);
+ if (!InventoryService.MoveItems(agentId, items))
+ m_log.Warn("[AGENT INVENTORY]: Failed to move items for user " + agentId);
+
+ foreach (InventoryItemBase it in items)
+ {
+ InventoryItemBase n = InventoryService.GetItem(agentId, it.ID);
+ if(n != null)
+ remoteClient.SendBulkUpdateInventory(n);
+ }
}
///