temporary fix for sitting collisions in ODE

This commit is contained in:
Jeff Ames
2007-10-30 09:56:29 +00:00
parent 67e12b95ea
commit ecb2305a04
5 changed files with 62 additions and 27 deletions

View File

@@ -226,7 +226,7 @@ namespace OpenSim.Framework
public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation);
public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID);
public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID, LLVector3 offset);
public delegate void AgentSit(IClientAPI remoteClient, LLUUID agentID);