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oops it is sRGB not linear, so rename to osTemperature2sRGB
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@@ -6590,7 +6590,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return LSL_Vector.Zero;
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}
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public LSL_Vector osTemperatureToLinearColor(LSL_Float dtemp)
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public LSL_Vector osTemperature2sRGB(LSL_Float dtemp)
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{
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float temp = (float)dtemp.value;
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if (temp <= 1000f)
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@@ -627,6 +627,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_String osAESDecrypt(string secret, string encryptedText);
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LSL_String osAESDecryptFrom(string secret, string encryptedText, string ivString);
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vector osGetLinkColor(LSL_Integer linknum, LSL_Integer face);
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vector osTemperatureToLinearColor(LSL_Float dtemp);
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vector osTemperature2sRGB(LSL_Float dtemp);
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}
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}
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@@ -1809,9 +1809,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public vector osTemperatureToLinearColor(LSL_Float dtemp)
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public vector osTemperature2sRBG(LSL_Float dtemp)
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{
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return m_OSSL_Functions.osTemperatureToLinearColor(dtemp);
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return m_OSSL_Functions.osTemperature2sRGB(dtemp);
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}
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}
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}
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