oops it is sRGB not linear, so rename to osTemperature2sRGB

This commit is contained in:
UbitUmarov
2024-06-04 09:46:11 +01:00
parent 1d9d39328d
commit ecdc979687
3 changed files with 4 additions and 4 deletions

View File

@@ -6590,7 +6590,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return LSL_Vector.Zero;
}
public LSL_Vector osTemperatureToLinearColor(LSL_Float dtemp)
public LSL_Vector osTemperature2sRGB(LSL_Float dtemp)
{
float temp = (float)dtemp.value;
if (temp <= 1000f)

View File

@@ -627,6 +627,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_String osAESDecrypt(string secret, string encryptedText);
LSL_String osAESDecryptFrom(string secret, string encryptedText, string ivString);
vector osGetLinkColor(LSL_Integer linknum, LSL_Integer face);
vector osTemperatureToLinearColor(LSL_Float dtemp);
vector osTemperature2sRGB(LSL_Float dtemp);
}
}

View File

@@ -1809,9 +1809,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public vector osTemperatureToLinearColor(LSL_Float dtemp)
public vector osTemperature2sRBG(LSL_Float dtemp)
{
return m_OSSL_Functions.osTemperatureToLinearColor(dtemp);
return m_OSSL_Functions.osTemperature2sRGB(dtemp);
}
}
}