remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPoint

This commit is contained in:
UbitUmarov
2017-01-26 19:43:00 +00:00
parent 2fc7993d69
commit ed365f6220
4 changed files with 25 additions and 44 deletions

View File

@@ -244,11 +244,6 @@ namespace OpenSim.Region.Framework.Scenes
public uint TimeStampTerse;
// The following two are to hold the attachment data
// while an object is inworld
[XmlIgnore]
public byte AttachPoint = 0;
[XmlIgnore]
public Quaternion AttachRotation = Quaternion.Identity;
@@ -277,7 +272,11 @@ namespace OpenSim.Region.Framework.Scenes
public scriptEvents AggregateScriptEvents;
public Vector3 AttachedPos;
public Vector3 AttachedPos
{
get;
set;
}
// rotation locks on local X,Y and or Z axis bit flags
// bits are as in llSetStatus defined in SceneObjectGroup.axisSelect enum