diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 9b660b65d7..9fb11d3747 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -2729,7 +2729,9 @@ namespace OpenSim.Region.Framework.Scenes if (ParentGroup == null) return; - ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this); + // When running OpenSim tests, EventManager can be null. Maybe tests should create an EventManager. + if(ParentGroup.Scene.EventManager != null) + ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this); ParentGroup.QueueForUpdateCheck(); @@ -2763,7 +2765,9 @@ namespace OpenSim.Region.Framework.Scenes if (ParentGroup == null) return; - ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this); + // When running OpenSim tests, EventManager can be null. Maybe tests should create an EventManager. + if (ParentGroup.Scene.EventManager != null) + ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this); // This was pulled from SceneViewer. Attachments always receive full updates. // I could not verify if this is a requirement but this maintains existing behavior