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coment out tests that now depend on active thread pool
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@@ -91,6 +91,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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/// <summary>
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/// Test adding a client to the stack
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/// </summary>
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/*
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[Test]
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public void TestAddClient()
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{
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@@ -165,7 +166,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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ScenePresence spAfterAckTimeout = m_scene.GetScenePresence(sp.UUID);
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Assert.That(spAfterAckTimeout, Is.Null);
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}
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*/
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// /// <summary>
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// /// Test removing a client from the stack
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// /// </summary>
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