Rename new JsonScript functions JsonPathType() -> JsonGetPathType() and JsonArrayLength() -> JsonGetArrayLength()

This is for consistentency with the verb:noun naming approach existing json script functions and other script functions.
Corresponding c# methods also changed since verb:noun is also the .net c# method naming guideline (as used by OpenSimulator) and for consistency with script functions.
As agreed with cmickeyb
This commit is contained in:
Justin Clark-Casey (justincc)
2013-02-14 21:11:58 +00:00
parent a52dfd43b6
commit edb99dcc19
3 changed files with 8 additions and 8 deletions

View File

@@ -49,7 +49,7 @@ namespace OpenSim.Region.Framework.Interfaces
bool CreateStore(string value, ref UUID result);
bool DestroyStore(UUID storeID);
JsonStoreNodeType PathType(UUID storeID, string path);
JsonStoreNodeType GetPathType(UUID storeID, string path);
bool TestStore(UUID storeID);
bool TestPath(UUID storeID, string path, bool useJson);
@@ -60,6 +60,6 @@ namespace OpenSim.Region.Framework.Interfaces
void TakeValue(UUID storeID, string path, bool useJson, TakeValueCallback cback);
void ReadValue(UUID storeID, string path, bool useJson, TakeValueCallback cback);
int ArrayLength(UUID storeID, string path);
int GetArrayLength(UUID storeID, string path);
}
}