Rename new JsonScript functions JsonPathType() -> JsonGetPathType() and JsonArrayLength() -> JsonGetArrayLength()

This is for consistentency with the verb:noun naming approach existing json script functions and other script functions.
Corresponding c# methods also changed since verb:noun is also the .net c# method naming guideline (as used by OpenSimulator) and for consistency with script functions.
As agreed with cmickeyb
This commit is contained in:
Justin Clark-Casey (justincc)
2013-02-14 21:11:58 +00:00
parent a52dfd43b6
commit edb99dcc19
3 changed files with 8 additions and 8 deletions

View File

@@ -270,7 +270,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
///
/// </summary>
// -----------------------------------------------------------------
public JsonStoreNodeType PathType(UUID storeID, string path)
public JsonStoreNodeType GetPathType(UUID storeID, string path)
{
if (! m_enabled) return JsonStoreNodeType.Undefined;
@@ -407,7 +407,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
///
/// </summary>
// -----------------------------------------------------------------
public int ArrayLength(UUID storeID, string path)
public int GetArrayLength(UUID storeID, string path)
{
if (! m_enabled) return -1;