Rename new JsonScript functions JsonPathType() -> JsonGetPathType() and JsonArrayLength() -> JsonGetArrayLength()

This is for consistentency with the verb:noun naming approach existing json script functions and other script functions.
Corresponding c# methods also changed since verb:noun is also the .net c# method naming guideline (as used by OpenSimulator) and for consistency with script functions.
As agreed with cmickeyb
This commit is contained in:
Justin Clark-Casey (justincc)
2013-02-14 21:11:58 +00:00
parent a52dfd43b6
commit edb99dcc19
3 changed files with 8 additions and 8 deletions

View File

@@ -336,9 +336,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
/// </summary>
// -----------------------------------------------------------------
[ScriptInvocation]
public int JsonPathType(UUID hostID, UUID scriptID, UUID storeID, string path)
public int JsonGetPathType(UUID hostID, UUID scriptID, UUID storeID, string path)
{
return (int)m_store.PathType(storeID,path);
return (int)m_store.GetPathType(storeID,path);
}
[ScriptInvocation]
@@ -387,9 +387,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
/// </summary>
// -----------------------------------------------------------------
[ScriptInvocation]
public int JsonArrayLength(UUID hostID, UUID scriptID, UUID storeID, string path)
public int JsonGetArrayLength(UUID hostID, UUID scriptID, UUID storeID, string path)
{
return m_store.ArrayLength(storeID,path);
return m_store.GetArrayLength(storeID,path);
}
// -----------------------------------------------------------------