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https://github.com/opensim/opensim.git
synced 2026-07-02 08:25:44 +08:00
Formatting cleanup.
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@@ -204,7 +204,7 @@ namespace OpenSim.Data.MySQL
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"VALUES(?id, ?name, ?description, ?assetType, ?local, ?temporary, ?create_time, ?access_time, ?data)",
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_dbConnection.Connection);
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string assetName = asset.Name;
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string assetName = asset.Name;
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if (asset.Name.Length > 64)
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{
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assetName = asset.Name.Substring(0, 64);
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@@ -325,10 +325,10 @@ namespace OpenSim.Data.MySQL
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UUID GroupID = UUID.Zero;
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UUID.TryParse((string)reader["avatarID"], out Owner);
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UUID.TryParse((string)reader["groupID"], out GroupID);
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item.Owner = Owner;
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item.Owner = Owner;
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item.GroupID = GroupID;
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// Rest of the parsing. If these UUID's fail, we're dead anyway
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// Rest of the parsing. If these UUID's fail, we're dead anyway
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item.ID = new UUID((string) reader["inventoryID"]);
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item.AssetID = new UUID((string) reader["assetID"]);
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item.AssetType = (int) reader["assetType"];
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@@ -472,7 +472,7 @@ namespace OpenSim.Data.MySQL
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+ ", ?inventoryBasePermissions, ?inventoryEveryOnePermissions, ?inventoryGroupPermissions, ?salePrice, ?saleType, ?creationDate"
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+ ", ?groupID, ?groupOwned, ?flags)";
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string itemName = item.Name;
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string itemName = item.Name;
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if (item.Name.Length > 64)
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{
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itemName = item.Name.Substring(0, 64);
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@@ -484,7 +484,7 @@ namespace OpenSim.Data.MySQL
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{
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itemDesc = item.Description.Substring(0, 128);
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m_log.Warn("[INVENTORY DB]: Description field truncated from " + item.Description.Length + " to " + itemDesc.Length + " characters on add item");
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}
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}
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try
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{
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@@ -590,12 +590,12 @@ namespace OpenSim.Data.MySQL
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"REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName, type, version) VALUES ";
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sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName, ?type, ?version)";
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string folderName = folder.Name;
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string folderName = folder.Name;
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if (folderName.Length > 64)
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{
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folderName = folderName.Substring(0, 64);
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m_log.Warn("[INVENTORY DB]: Name field truncated from " + folder.Name.Length + " to " + folderName.Length + " characters on add folder");
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}
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}
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database.CheckConnection();
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@@ -464,7 +464,7 @@ namespace OpenSim.Data.MySQL
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prim.Name, prim.UUID, prim.GroupPosition, groupID);
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prim.UUID = groupID;
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}
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}
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grp = new SceneObjectGroup(prim);
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}
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@@ -533,7 +533,7 @@ namespace OpenSim.Data.MySQL
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/// <summary>
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/// Load in a prim's persisted inventory.
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/// </summary>
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/// <param name="prim">The prim</param>
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/// <param name="prim">The prim</param>
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private void LoadItems(SceneObjectPart prim)
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{
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lock (m_Connection)
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@@ -632,7 +632,7 @@ namespace OpenSim.Data.MySQL
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UUID zero = UUID.Zero;
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if (user.ID == zero)
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{
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return;
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return;
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}
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MySQLSuperManager dbm = GetLockedConnection("AddNewUserProfile");
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@@ -666,7 +666,7 @@ namespace OpenSim.Data.MySQL
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{
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UUID zero = UUID.Zero;
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if (agent.ProfileID == zero || agent.SessionID == zero)
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return;
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return;
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MySQLSuperManager dbm = GetLockedConnection("AddNewUserAgent");
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try
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