mirror of
https://github.com/opensim/opensim.git
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Formatting cleanup.
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@@ -70,7 +70,7 @@ namespace OpenSim.Framework
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/// <summary>
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/// How many operations between time checks.
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/// </summary>
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/// </summary>
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private const int DefaultOperationsBetweenTimeChecks = 40;
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/// <summary>
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@@ -168,7 +168,7 @@ namespace OpenSim.Framework
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private int m_version;
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/// <summary>
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/// Initializes a new instance of the <see cref="CnmMemoryCache{TKey,TValue}"/> class.
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/// Initializes a new instance of the <see cref="CnmMemoryCache{TKey,TValue}"/> class.
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/// </summary>
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public CnmMemoryCache()
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: this(DefaultMaxSize)
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@@ -277,7 +277,7 @@ namespace OpenSim.Framework
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/// </param>
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protected virtual void AddToNewGeneration(int bucketIndex, TKey key, TValue value, long size)
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{
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// Add to newest generation
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// Add to newest generation
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if (!m_newGeneration.Set(bucketIndex, key, value, size))
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{
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// Failed to add new generation
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@@ -311,7 +311,7 @@ namespace OpenSim.Framework
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/// Bucket index is remainder when element key's hash value is divided by bucket count.
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/// </para>
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/// <para>
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/// For example: key's hash is 72, bucket count is 5, element's bucket index is 72 % 5 = 2.
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/// For example: key's hash is 72, bucket count is 5, element's bucket index is 72 % 5 = 2.
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/// </para>
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/// </remarks>
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protected virtual int GetBucketIndex(TKey key)
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@@ -367,7 +367,7 @@ namespace OpenSim.Framework
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/// </summary>
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private void RecycleGenerations()
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{
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// Rotate old generation to new generation, new generation to old generation
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// Rotate old generation to new generation, new generation to old generation
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IGeneration temp = m_newGeneration;
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m_newGeneration = m_oldGeneration;
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m_newGeneration.Clear();
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@@ -522,7 +522,7 @@ namespace OpenSim.Framework
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/// <summary>
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/// Index of first element's in element chain.
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/// </summary>
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/// <value>
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/// <value>
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/// -1 if there is no element in bucket; otherwise first element's index in the element chain.
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/// </value>
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/// <remarks>
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@@ -692,7 +692,7 @@ namespace OpenSim.Framework
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/// </summary>
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/// <value>
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/// 0 if element is free; otherwise larger than 0.
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/// </value>
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/// </value>
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public long Size;
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/// <summary>
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@@ -771,7 +771,7 @@ namespace OpenSim.Framework
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/// </returns>
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/// <exception cref="InvalidOperationException">
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/// The enumerator has reach end of collection or <see cref="MoveNext"/> is not called.
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/// </exception>
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/// </exception>
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public KeyValuePair<TKey, TValue> Current
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{
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get
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@@ -1405,10 +1405,10 @@ namespace OpenSim.Framework
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/// When adding an new element to <see cref="ICnmCache{TKey,TValue}"/> that is limiting total size of elements,
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/// <see cref="ICnmCache{TKey,TValue}"/> will remove less recently used elements until it can fit an new element.
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/// </para>
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/// </remarks>
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/// </remarks>
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/// <seealso cref="ICnmCache{TKey,TValue}.MaxElementSize"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.Size"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.MaxSize"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.MaxSize"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.IsCountLimited"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.IsTimeLimited"/>
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public bool IsSizeLimited
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@@ -1438,7 +1438,7 @@ namespace OpenSim.Framework
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}
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/// <summary>
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/// Gets a value indicating whether elements stored to <see cref="ICnmCache{TKey,TValue}"/> have limited inactivity time.
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/// Gets a value indicating whether elements stored to <see cref="ICnmCache{TKey,TValue}"/> have limited inactivity time.
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/// </summary>
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/// <value>
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/// <see langword="true"/> if the <see cref="ICnmCache{TKey,TValue}"/> has a fixed total size of elements;
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@@ -1449,7 +1449,7 @@ namespace OpenSim.Framework
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/// or <see cref="ICnmCache{TKey,TValue}.TryGetValue"/> methods in <see cref="ICnmCache{TKey,TValue}.ExpirationTime"/> , then element is automatically removed from
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/// the cache. Depending on implementation of the <see cref="ICnmCache{TKey,TValue}"/>, some of the elements may
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/// stay longer in cache.
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/// </remarks>
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/// </remarks>
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/// <seealso cref="ICnmCache{TKey,TValue}.ExpirationTime"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.PurgeExpired"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.IsCountLimited"/>
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@@ -1503,7 +1503,7 @@ namespace OpenSim.Framework
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/// <seealso cref="ICnmCache{TKey,TValue}.Set"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.IsSizeLimited"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.Size"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.MaxSize"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.MaxSize"/>
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public long MaxElementSize
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{
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get { return m_maxElementSize; }
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@@ -1517,7 +1517,7 @@ namespace OpenSim.Framework
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/// <value>
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/// Maximal allowed total size for elements stored to <see cref="ICnmCache{TKey,TValue}"/>.
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/// </value>
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/// <remarks>
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/// <remarks>
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/// <para>
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/// Normally size is total bytes used by elements in the cache. But it can be any other suitable unit of measure.
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/// </para>
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@@ -1562,10 +1562,10 @@ namespace OpenSim.Framework
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/// When adding an new element to <see cref="ICnmCache{TKey,TValue}"/> that is limiting total size of elements,
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/// <see cref="ICnmCache{TKey,TValue}"/> will remove less recently used elements until it can fit an new element.
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/// </para>
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/// </remarks>
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/// </remarks>
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/// <seealso cref="ICnmCache{TKey,TValue}.MaxElementSize"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.IsSizeLimited"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.MaxSize"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.MaxSize"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.IsCountLimited"/>
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/// <seealso cref="ICnmCache{TKey,TValue}.ExpirationTime"/>
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public long Size
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@@ -1576,9 +1576,9 @@ namespace OpenSim.Framework
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/// <summary>
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/// Gets an object that can be used to synchronize access to the <see cref="ICnmCache{TKey,TValue}"/>.
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/// </summary>
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/// <value>
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/// <value>
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/// An object that can be used to synchronize access to the <see cref="ICnmCache{TKey,TValue}"/>.
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/// </value>
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/// </value>
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/// <remarks>
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/// <para>
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/// To get synchronized (thread safe) access to <see cref="ICnmCache{TKey,TValue}"/>, use <see cref="CnmSynchronizedCache{TKey,TValue}"/>
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@@ -1630,7 +1630,7 @@ namespace OpenSim.Framework
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/// </para>
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/// <para>
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/// Depending on <see cref="ICnmCache{TKey,TValue}"/> implementation, some of expired elements
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/// may stay longer than <see cref="ICnmCache{TKey,TValue}.ExpirationTime"/> in the cache.
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/// may stay longer than <see cref="ICnmCache{TKey,TValue}.ExpirationTime"/> in the cache.
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/// </para>
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/// </remarks>
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/// <seealso cref="ICnmCache{TKey,TValue}.IsTimeLimited"/>
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@@ -1810,7 +1810,7 @@ namespace OpenSim.Framework
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/// </summary>
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/// <returns>
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/// <see langword="true"/>if the <see cref="ICnmCache{TKey,TValue}"/> contains an element with
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/// the specified key; otherwise, <see langword="false"/>.
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/// the specified key; otherwise, <see langword="false"/>.
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/// </returns>
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/// <param name="key">
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/// The key whose <paramref name="value"/> to get.
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