mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 09:16:28 +08:00
Formatting cleanup.
This commit is contained in:
@@ -114,7 +114,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
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scene.EventManager.OnChatBroadcast -= OnChatBroadcast;
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m_scenes.Remove(scene);
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}
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}
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}
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}
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public virtual void Close()
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@@ -52,7 +52,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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this, "alert", "alert <first> <last> <message>", "Send an alert to a user", HandleAlertConsoleCommand);
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m_scene.AddCommand(
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this, "alert general", "alert general <message>", "Send an alert to everyone", HandleAlertConsoleCommand);
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this, "alert general", "alert general <message>", "Send an alert to everyone", HandleAlertConsoleCommand);
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}
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public void PostInitialise() {}
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@@ -63,7 +63,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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public void SendAlertToUser(IClientAPI client, string message)
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{
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SendAlertToUser(client, message, false);
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}
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}
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public void SendAlertToUser(IClientAPI client, string message, bool modal)
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{
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@@ -73,7 +73,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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public void SendAlertToUser(UUID agentID, string message)
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{
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SendAlertToUser(agentID, message, false);
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}
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}
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public void SendAlertToUser(UUID agentID, string message, bool modal)
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{
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@@ -81,7 +81,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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if (sp != null)
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sp.ControllingClient.SendAgentAlertMessage(message, modal);
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}
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}
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public void SendAlertToUser(string firstName, string lastName, string message, bool modal)
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{
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@@ -95,7 +95,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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break;
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}
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}
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}
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}
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public void SendGeneralAlert(string message)
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{
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@@ -106,7 +106,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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if (!presence.IsChildAgent)
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presence.ControllingClient.SendAlertMessage(message);
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}
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}
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}
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public void SendDialogToUser(
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UUID avatarID, string objectName, UUID objectID, UUID ownerID,
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@@ -135,9 +135,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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{
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ScenePresence sp = m_scene.GetScenePresence(avatarID);
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if (sp != null)
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if (sp != null)
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sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url);
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}
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}
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public void SendNotificationToUsersInEstate(
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UUID fromAvatarID, string fromAvatarName, string message)
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@@ -145,11 +145,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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// TODO: This does not yet do what it says on the tin - it only sends the message to users in the same
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// region as the sending avatar.
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SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message);
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}
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}
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public void SendNotificationToUsersInRegion(
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UUID fromAvatarID, string fromAvatarName, string message)
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{
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{
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List<ScenePresence> presenceList = m_scene.GetScenePresences();
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foreach (ScenePresence presence in presenceList)
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@@ -199,6 +199,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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}
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return result;
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}
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}
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}
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}
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@@ -497,7 +497,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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{
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m_log.ErrorFormat("[FRIENDS]: No user found for id {0} in OfferFriendship()", fromUserId);
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}
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}
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}
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#region FriendRequestHandling
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@@ -508,7 +508,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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if (im.dialog == (byte)InstantMessageDialog.FriendshipOffered) // 38
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{
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// fromAgentName is the *destination* name (the friend we offer friendship to)
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// fromAgentName is the *destination* name (the friend we offer friendship to)
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ScenePresence initiator = GetAnyPresenceFromAgentID(new UUID(im.fromAgentID));
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im.fromAgentName = initiator != null ? initiator.Name : "(hippo)";
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@@ -528,13 +528,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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/// Invoked when a user offers a friendship.
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/// </summary>
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///
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/// <param name="im"></param>
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/// <param name="im"></param>
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/// <param name="client"></param>
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private void FriendshipOffered(GridInstantMessage im)
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{
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// this is triggered by the initiating agent:
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// A local agent offers friendship to some possibly remote friend.
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// A IM is triggered, processed here and sent to the friend (possibly in a remote region).
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// A IM is triggered, processed here and sent to the friend (possibly in a remote region).
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m_log.DebugFormat("[FRIEND]: Offer(38) - From: {0}, FromName: {1} To: {2}, Session: {3}, Message: {4}, Offline {5}",
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im.fromAgentID, im.fromAgentName, im.toAgentID, im.imSessionID, im.message, im.offline);
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@@ -559,7 +559,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success);
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}
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);
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}
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}
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}
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/// <summary>
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@@ -570,7 +570,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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private void FriendshipAccepted(IClientAPI client, GridInstantMessage im)
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{
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m_log.DebugFormat("[FRIEND]: 39 - from client {0}, agent {2} {3}, imsession {4} to {5}: {6} (dialog {7})",
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client.AgentId, im.fromAgentID, im.fromAgentName, im.imSessionID, im.toAgentID, im.message, im.dialog);
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client.AgentId, im.fromAgentID, im.fromAgentName, im.imSessionID, im.toAgentID, im.message, im.dialog);
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}
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/// <summary>
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@@ -602,7 +602,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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delegate(bool success) {
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m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success);
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}
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);
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);
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}
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private void OnGridInstantMessage(GridInstantMessage msg)
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@@ -91,6 +91,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures
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else
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m_log.ErrorFormat(
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"[GESTURES]: Unable to find gesture to deactivate {0} for {1}", gestureId, client.Name);
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}
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}
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}
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}
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@@ -43,7 +43,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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{
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m_scene = scene;
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m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>();
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m_scene.RegisterModuleInterface<IGodsModule>(this);
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m_scene.RegisterModuleInterface<IGodsModule>(this);
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}
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public void PostInitialise() {}
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@@ -84,7 +84,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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m_dialogModule.SendAlertToUser(agentID, "Request for god powers denied");
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}
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}
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}
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}
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/// <summary>
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/// Kicks User specified from the simulator. This logs them off of the grid
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@@ -142,7 +142,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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}
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}
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else
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{
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{
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m_dialogModule.SendAlertToUser(godID, "Kick request denied");
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}
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}
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@@ -38,7 +38,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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{
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public class InstantMessageModule : IRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <value>
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/// Is this module enabled?
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@@ -59,7 +59,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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/// <value>
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/// We only use this to request modules
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/// </value>
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protected Scene m_scene;
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protected Scene m_scene;
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/// <value>
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/// The stream from which the inventory archive will be loaded.
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@@ -186,7 +186,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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item.Folder = foundFolder.ID;
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//m_userInfo.AddItem(item);
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m_scene.InventoryService.AddItem(item);
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m_scene.InventoryService.AddItem(item);
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successfulItemRestores++;
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// If we're loading an item directly into the given destination folder then we need to record
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@@ -299,14 +299,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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= new InventoryFolderBase(
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newFolderId, newFolderName, m_userInfo.UserProfile.ID,
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(short)AssetType.Unknown, destFolder.ID, 1);
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m_scene.InventoryService.AddFolder(destFolder);
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m_scene.InventoryService.AddFolder(destFolder);
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// UUID newFolderId = UUID.Random();
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// m_scene.InventoryService.AddFolder(
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// m_userInfo.CreateFolder(
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// folderName, newFolderId, (ushort)AssetType.Folder, foundFolder.ID);
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// m_log.DebugFormat("[INVENTORY ARCHIVER]: Retrieving newly created folder {0}", folderName);
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// m_log.DebugFormat("[INVENTORY ARCHIVER]: Retrieving newly created folder {0}", folderName);
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// foundFolder = foundFolder.GetChildFolder(newFolderId);
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// m_log.DebugFormat(
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// "[INVENTORY ARCHIVER]: Retrieved newly created folder {0} with ID {1}",
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@@ -321,7 +321,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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nodesLoaded.Add(destFolder);
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i++;
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}
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}
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return destFolder;
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@@ -357,7 +357,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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rawFolders[i++], newFolderId, (ushort)AssetType.Folder, foundFolder.ID);
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foundFolder = foundFolder.GetChildFolder(newFolderId);
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}
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*/
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*/
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}
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/// <summary>
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@@ -42,7 +42,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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/// <summary>
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/// Find a folder given a PATH_DELIMITER delimited path starting from a user's root folder
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/// </summary>
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/// </summary>
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///
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/// This method does not handle paths that contain multiple delimitors
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///
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@@ -71,11 +71,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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return null;
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return FindFolderByPath(inventoryService, rootFolder, path);
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}
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}
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/// <summary>
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/// Find a folder given a PATH_DELIMITER delimited path starting from this folder
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/// </summary>
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/// </summary>
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///
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/// This method does not handle paths that contain multiple delimitors
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///
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@@ -154,7 +154,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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return null;
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return FindItemByPath(inventoryService, rootFolder, path);
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}
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}
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/// <summary>
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/// Find an item given a PATH_DELIMITOR delimited path starting from this folder.
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@@ -194,7 +194,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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}
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else
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{
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InventoryCollection contents = inventoryService.GetFolderContent(startFolder.Owner, startFolder.ID);
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InventoryCollection contents = inventoryService.GetFolderContent(startFolder.Owner, startFolder.ID);
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foreach (InventoryFolderBase folder in contents.Folders)
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{
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@@ -205,6 +205,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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// We didn't find an item or intermediate folder with the given name
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return null;
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}
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}
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}
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}
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@@ -55,7 +55,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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private InventoryArchiverModule m_module;
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private CachedUserInfo m_userInfo;
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private string m_invPath;
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private string m_invPath;
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protected TarArchiveWriter m_archiveWriter;
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protected UuidGatherer m_assetGatherer;
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@@ -168,7 +168,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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{
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path += CreateArchiveFolderName(inventoryFolder);
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// We need to make sure that we record empty folders
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// We need to make sure that we record empty folders
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m_archiveWriter.WriteDir(path);
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}
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@@ -262,7 +262,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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if (maxComponentIndex >= 0 && components[maxComponentIndex] == STAR_WILDCARD)
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{
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foundStar = true;
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maxComponentIndex--;
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maxComponentIndex--;
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}
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m_invPath = String.Empty;
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@@ -369,8 +369,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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/// <returns></returns>
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public static string CreateArchiveFolderName(InventoryFolderBase folder)
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{
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return CreateArchiveFolderName(folder.Name, folder.ID);
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}
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return CreateArchiveFolderName(folder.Name, folder.ID);
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}
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/// <summary>
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/// Create the archive name for a particular item.
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@@ -383,7 +383,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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/// <returns></returns>
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public static string CreateArchiveItemName(InventoryItemBase item)
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{
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return CreateArchiveItemName(item.Name, item.ID);
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return CreateArchiveItemName(item.Name, item.ID);
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}
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/// <summary>
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@@ -398,7 +398,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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"{0}{1}{2}/",
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name,
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ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR,
|
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id);
|
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id);
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}
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/// <summary>
|
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@@ -406,14 +406,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
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/// </summary>
|
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/// <param name="name"></param>
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/// <param name="id"></param>
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/// <returns></returns>
|
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/// <returns></returns>
|
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public static string CreateArchiveItemName(string name, UUID id)
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{
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return string.Format(
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"{0}{1}{2}.xml",
|
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name,
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ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR,
|
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id);
|
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id);
|
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}
|
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|
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/// <summary>
|
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@@ -438,6 +438,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
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sw.Close();
|
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|
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return s;
|
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}
|
||||
}
|
||||
}
|
||||
}
|
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@@ -40,12 +40,12 @@ using OpenSim.Region.Framework.Scenes;
|
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using OpenSim.Services.Interfaces;
|
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|
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namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
{
|
||||
{
|
||||
/// <summary>
|
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/// This module loads and saves OpenSimulator inventory archives
|
||||
/// </summary>
|
||||
/// </summary>
|
||||
public class InventoryArchiverModule : IRegionModule, IInventoryArchiverModule
|
||||
{
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public string Name { get { return "Inventory Archiver Module"; } }
|
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@@ -57,7 +57,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
/// </value>
|
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public bool DisablePresenceChecks { get; set; }
|
||||
|
||||
public event InventoryArchiveSaved OnInventoryArchiveSaved;
|
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public event InventoryArchiveSaved OnInventoryArchiveSaved;
|
||||
|
||||
/// <summary>
|
||||
/// The file to load and save inventory if no filename has been specified
|
||||
@@ -83,7 +83,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
}
|
||||
|
||||
public void Initialise(Scene scene, IConfigSource source)
|
||||
{
|
||||
{
|
||||
if (m_scenes.Count == 0)
|
||||
{
|
||||
scene.RegisterModuleInterface<IInventoryArchiverModule>(this);
|
||||
@@ -102,7 +102,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
m_aScene = scene;
|
||||
}
|
||||
|
||||
m_scenes[scene.RegionInfo.RegionID] = scene;
|
||||
m_scenes[scene.RegionInfo.RegionID] = scene;
|
||||
}
|
||||
|
||||
public void PostInitialise() {}
|
||||
@@ -119,7 +119,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
InventoryArchiveSaved handlerInventoryArchiveSaved = OnInventoryArchiveSaved;
|
||||
if (handlerInventoryArchiveSaved != null)
|
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handlerInventoryArchiveSaved(id, succeeded, userInfo, invPath, saveStream, reportedException);
|
||||
}
|
||||
}
|
||||
|
||||
public bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream)
|
||||
{
|
||||
@@ -174,7 +174,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream)
|
||||
{
|
||||
if (m_scenes.Count > 0)
|
||||
{
|
||||
{
|
||||
CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass);
|
||||
|
||||
if (userInfo != null)
|
||||
@@ -182,7 +182,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
if (CheckPresence(userInfo.UserProfile.ID))
|
||||
{
|
||||
InventoryArchiveReadRequest request =
|
||||
new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream);
|
||||
new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream);
|
||||
UpdateClientWithLoadedNodes(userInfo, request.Execute());
|
||||
|
||||
return true;
|
||||
@@ -197,12 +197,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, string loadPath)
|
||||
{
|
||||
if (m_scenes.Count > 0)
|
||||
{
|
||||
{
|
||||
CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass);
|
||||
|
||||
if (userInfo != null)
|
||||
@@ -210,7 +210,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
if (CheckPresence(userInfo.UserProfile.ID))
|
||||
{
|
||||
InventoryArchiveReadRequest request =
|
||||
new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath);
|
||||
new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath);
|
||||
UpdateClientWithLoadedNodes(userInfo, request.Execute());
|
||||
|
||||
return true;
|
||||
@@ -221,11 +221,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
"[INVENTORY ARCHIVER]: User {0} {1} not logged in to this region simulator",
|
||||
userInfo.UserProfile.Name, userInfo.UserProfile.ID);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Load inventory from an inventory file archive
|
||||
@@ -252,7 +252,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
"[INVENTORY ARCHIVER]: Loading archive {0} to inventory path {1} for {2} {3}",
|
||||
loadPath, invPath, firstName, lastName);
|
||||
|
||||
if (DearchiveInventory(firstName, lastName, invPath, pass, loadPath))
|
||||
if (DearchiveInventory(firstName, lastName, invPath, pass, loadPath))
|
||||
m_log.InfoFormat(
|
||||
"[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}",
|
||||
loadPath, firstName, lastName);
|
||||
@@ -288,7 +288,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
|
||||
lock (m_pendingConsoleSaves)
|
||||
m_pendingConsoleSaves.Add(id);
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveInvConsoleCommandCompleted(
|
||||
Guid id, bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream,
|
||||
@@ -322,7 +322,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
/// <param name="pass">User password</param>
|
||||
/// <returns></returns>
|
||||
protected CachedUserInfo GetUserInfo(string firstName, string lastName, string pass)
|
||||
{
|
||||
{
|
||||
CachedUserInfo userInfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(firstName, lastName);
|
||||
//m_aScene.CommsManager.UserService.GetUserProfile(firstName, lastName);
|
||||
if (null == userInfo)
|
||||
@@ -334,7 +334,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
{
|
||||
if (m_aScene.CommsManager.UserService.AuthenticateUserByPassword(userInfo.UserProfile.ID, pass))
|
||||
{
|
||||
return userInfo;
|
||||
@@ -343,7 +343,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"[INVENTORY ARCHIVER]: Password for user {0} {1} incorrect. Please try again.",
|
||||
firstName, lastName);
|
||||
firstName, lastName);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -359,7 +359,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
/// </summary>
|
||||
/// <param name="loadedNodes">Can be empty. In which case, nothing happens</param>
|
||||
private void UpdateClientWithLoadedNodes(CachedUserInfo userInfo, List<InventoryNodeBase> loadedNodes)
|
||||
{
|
||||
{
|
||||
if (loadedNodes.Count == 0)
|
||||
return;
|
||||
|
||||
@@ -368,7 +368,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
ScenePresence user = scene.GetScenePresence(userInfo.UserProfile.ID);
|
||||
|
||||
if (user != null && !user.IsChildAgent)
|
||||
{
|
||||
{
|
||||
foreach (InventoryNodeBase node in loadedNodes)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
@@ -379,8 +379,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -37,7 +37,7 @@ using OpenMetaverse;
|
||||
using OpenSim.Data;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Serialization;
|
||||
using OpenSim.Framework.Serialization.External;
|
||||
using OpenSim.Framework.Serialization.External;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Communications.Osp;
|
||||
@@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
Exception reportedException)
|
||||
{
|
||||
mre.Set();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet).
|
||||
@@ -157,7 +157,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
string expectedObject1FilePath = string.Format(
|
||||
"{0}{1}{2}",
|
||||
ArchiveConstants.INVENTORY_PATH,
|
||||
InventoryArchiveWriteRequest.CreateArchiveFolderName(objsFolder),
|
||||
InventoryArchiveWriteRequest.CreateArchiveFolderName(objsFolder),
|
||||
expectedObject1FileName);
|
||||
|
||||
string filePath;
|
||||
@@ -195,7 +195,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
Assert.That(gotObject1File, Is.True, "No item1 file in archive");
|
||||
// Assert.That(gotObject2File, Is.True, "No object2 file in archive");
|
||||
|
||||
// TODO: Test presence of more files and contents of files.
|
||||
// TODO: Test presence of more files and contents of files.
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -206,7 +206,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
/// This test also does some deeper probing of loading into nested inventory structures
|
||||
[Test]
|
||||
public void TestLoadIarV0_1ExistingUsers()
|
||||
{
|
||||
{
|
||||
TestHelper.InMethod();
|
||||
|
||||
//log4net.Config.XmlConfigurator.Configure();
|
||||
@@ -238,7 +238,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1));
|
||||
tar.Close();
|
||||
|
||||
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
||||
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
||||
SerialiserModule serialiserModule = new SerialiserModule();
|
||||
InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
|
||||
|
||||
@@ -271,9 +271,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
Assert.That(foundItem1.Owner, Is.EqualTo(userUuid),
|
||||
"Loaded item owner doesn't match inventory reciever");
|
||||
|
||||
// Now try loading to a root child folder
|
||||
// Now try loading to a root child folder
|
||||
UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA");
|
||||
archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
|
||||
archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
|
||||
archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream);
|
||||
|
||||
InventoryItemBase foundItem2
|
||||
@@ -282,12 +282,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
|
||||
// Now try loading to a more deeply nested folder
|
||||
UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC");
|
||||
archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
|
||||
archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
|
||||
archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream);
|
||||
|
||||
InventoryItemBase foundItem3
|
||||
= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName);
|
||||
Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3");
|
||||
Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -299,7 +299,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
/// (as tested in the a later commented out test)
|
||||
[Test]
|
||||
public void TestLoadIarV0_1AbsentUsers()
|
||||
{
|
||||
{
|
||||
TestHelper.InMethod();
|
||||
|
||||
log4net.Config.XmlConfigurator.Configure();
|
||||
@@ -331,7 +331,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1));
|
||||
tar.Close();
|
||||
|
||||
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
||||
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
||||
SerialiserModule serialiserModule = new SerialiserModule();
|
||||
InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
|
||||
|
||||
@@ -357,8 +357,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
// "Loaded item non-uuid creator doesn't match that of the loading user");
|
||||
Assert.That(
|
||||
foundItem1.CreatorIdAsUuid, Is.EqualTo(userUuid),
|
||||
"Loaded item uuid creator doesn't match that of the loading user");
|
||||
}
|
||||
"Loaded item uuid creator doesn't match that of the loading user");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where
|
||||
@@ -367,7 +367,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
/// Disabled since temporary profiles have not yet been implemented.
|
||||
//[Test]
|
||||
public void TestLoadIarV0_1TempProfiles()
|
||||
{
|
||||
{
|
||||
TestHelper.InMethod();
|
||||
|
||||
log4net.Config.XmlConfigurator.Configure();
|
||||
@@ -396,7 +396,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1));
|
||||
tar.Close();
|
||||
|
||||
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
||||
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
||||
SerialiserModule serialiserModule = new SerialiserModule();
|
||||
InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
|
||||
|
||||
@@ -436,7 +436,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
Assert.That(foundItem.Owner, Is.EqualTo(userUuid));
|
||||
|
||||
Console.WriteLine("### Successfully completed {0} ###", MethodBase.GetCurrentMethod());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test replication of an archive path to the user's inventory.
|
||||
@@ -474,7 +474,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||
string itemArchivePath
|
||||
= string.Format(
|
||||
"{0}{1}{2}{3}",
|
||||
ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName);
|
||||
ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName);
|
||||
|
||||
//Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder);
|
||||
|
||||
|
||||
@@ -172,9 +172,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
|
||||
Array.Copy(copyIDBytes, 0, im.binaryBucket, 1, copyIDBytes.Length);
|
||||
|
||||
if (user != null && !user.IsChildAgent)
|
||||
{
|
||||
{
|
||||
user.ControllingClient.SendBulkUpdateInventory(folderCopy);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -199,10 +199,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
|
||||
}
|
||||
|
||||
copyID = itemCopy.ID;
|
||||
Array.Copy(copyID.GetBytes(), 0, im.binaryBucket, 1, 16);
|
||||
Array.Copy(copyID.GetBytes(), 0, im.binaryBucket, 1, 16);
|
||||
|
||||
if (user != null && !user.IsChildAgent)
|
||||
{
|
||||
{
|
||||
user.ControllingClient.SendBulkUpdateInventory(itemCopy);
|
||||
}
|
||||
}
|
||||
@@ -241,7 +241,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
|
||||
}
|
||||
}
|
||||
else if (im.dialog == (byte) InstantMessageDialog.InventoryDeclined)
|
||||
{
|
||||
{
|
||||
// Here, the recipient is local and we can assume that the
|
||||
// inventory is loaded. Courtesy of the above bulk update,
|
||||
// It will have been pushed to the client, too
|
||||
@@ -284,7 +284,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
|
||||
}
|
||||
|
||||
if ((null == item && null == folder) | null == trashFolder)
|
||||
{
|
||||
{
|
||||
string reason = String.Empty;
|
||||
|
||||
if (trashFolder == null)
|
||||
|
||||
Reference in New Issue
Block a user