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https://github.com/opensim/opensim.git
synced 2026-08-07 01:35:46 +08:00
Formatting cleanup.
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@@ -110,12 +110,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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TarArchiveReader.TarEntryType entryType;
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while ((data = archive.ReadEntry(out filePath, out entryType)) != null)
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{
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{
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//m_log.DebugFormat(
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// "[ARCHIVER]: Successfully read {0} ({1} bytes)", filePath, data.Length);
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if (TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType)
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continue;
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continue;
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if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
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{
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@@ -173,7 +173,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects. Please wait.", serialisedSceneObjects.Count);
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IRegionSerialiserModule serialiser = m_scene.RequestModuleInterface<IRegionSerialiserModule>();
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int sceneObjectsLoadedCount = 0;
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int sceneObjectsLoadedCount = 0;
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foreach (string serialisedSceneObject in serialisedSceneObjects)
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{
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@@ -499,7 +499,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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XmlParserContext context = new XmlParserContext(null, nsmgr, null, XmlSpace.None);
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XmlTextReader xtr
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= new XmlTextReader(m_asciiEncoding.GetString(data), XmlNodeType.Document, context);
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= new XmlTextReader(m_asciiEncoding.GetString(data), XmlNodeType.Document, context);
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RegionSettings currentRegionSettings = m_scene.RegionInfo.RegionSettings;
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@@ -74,14 +74,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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m_scene = scene;
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m_saveStream = saveStream;
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m_requestId = requestId;
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}
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}
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/// <summary>
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/// Archive the region requested.
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/// </summary>
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/// <exception cref="System.IO.IOException">if there was an io problem with creating the file</exception>
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public void ArchiveRegion()
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{
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{
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Dictionary<UUID, int> assetUuids = new Dictionary<UUID, int>();
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List<EntityBase> entities = m_scene.GetEntities();
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@@ -137,7 +137,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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m_scene.RequestModuleInterface<IRegionSerialiserModule>(),
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m_scene,
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archiveWriter,
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m_requestId);
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m_requestId);
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new AssetsRequest(
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new AssetsArchiver(archiveWriter), assetUuids.Keys,
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@@ -78,7 +78,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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public void Close()
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{
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}
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}
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public void ArchiveRegion(string savePath)
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{
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@@ -90,7 +90,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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m_log.InfoFormat(
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"[ARCHIVER]: Writing archive for region {0} to {1}", m_scene.RegionInfo.RegionName, savePath);
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new ArchiveWriteRequestPreparation(m_scene, savePath, requestId).ArchiveRegion();
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new ArchiveWriteRequestPreparation(m_scene, savePath, requestId).ArchiveRegion();
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}
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public void ArchiveRegion(Stream saveStream)
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@@ -101,7 +101,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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public void ArchiveRegion(Stream saveStream, Guid requestId)
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{
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new ArchiveWriteRequestPreparation(m_scene, saveStream, requestId).ArchiveRegion();
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}
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}
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public void DearchiveRegion(string loadPath)
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{
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@@ -114,7 +114,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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"[ARCHIVER]: Loading archive to region {0} from {1}", m_scene.RegionInfo.RegionName, loadPath);
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new ArchiveReadRequest(m_scene, loadPath, merge, requestId).DearchiveRegion();
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}
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}
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public void DearchiveRegion(Stream loadStream)
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{
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@@ -124,6 +124,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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public void DearchiveRegion(Stream loadStream, bool merge, Guid requestId)
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{
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new ArchiveReadRequest(m_scene, loadStream, merge, requestId).DearchiveRegion();
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}
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}
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}
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}
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@@ -65,7 +65,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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/// </summary>
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/// <param name="archive"></param>
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public void WriteAsset(AssetBase asset)
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{
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{
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//WriteMetadata(archive);
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WriteData(asset);
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}
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@@ -115,7 +115,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT);
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m_requestCallbackTimer.AutoReset = false;
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m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout);
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m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout);
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}
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protected internal void Execute()
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@@ -143,7 +143,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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protected void OnRequestCallbackTimeout(object source, ElapsedEventArgs args)
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{
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try
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{
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{
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lock (this)
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{
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// Take care of the possibilty that this thread started but was paused just outside the lock before
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@@ -155,7 +155,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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}
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// Calculate which uuids were not found. This is an expensive way of doing it, but this is a failure
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// case anyway.
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// case anyway.
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List<UUID> uuids = new List<UUID>();
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foreach (UUID uuid in m_uuids)
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{
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@@ -188,7 +188,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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m_log.ErrorFormat(
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"[ARCHIVER]: (... {0} more not shown)", uuids.Count - MAX_UUID_DISPLAY_ON_TIMEOUT);
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m_log.Error("[ARCHIVER]: OAR save aborted.");
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m_log.Error("[ARCHIVER]: OAR save aborted.");
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}
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catch (Exception e)
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{
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@@ -213,7 +213,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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{
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//m_log.DebugFormat("[ARCHIVER]: Received callback for asset {0}", id);
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m_requestCallbackTimer.Stop();
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m_requestCallbackTimer.Stop();
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if (m_requestState == RequestState.Aborted)
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{
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@@ -258,7 +258,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[ARCHIVER]: AssetRequestCallback failed with {0}", e);
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m_log.ErrorFormat("[ARCHIVER]: AssetRequestCallback failed with {0}", e);
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}
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}
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@@ -59,7 +59,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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m_lastErrorMessage = errorMessage;
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Console.WriteLine("About to pulse ArchiverTests on LoadCompleted");
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Monitor.PulseAll(this);
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Monitor.PulseAll(this);
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}
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}
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@@ -138,7 +138,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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archiverModule.ArchiveRegion(archiveWriteStream, requestId);
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//AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
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//while (assetServer.HasWaitingRequests())
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// assetServer.ProcessNextRequest();
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// assetServer.ProcessNextRequest();
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Monitor.Wait(this, 60000);
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}
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@@ -213,7 +213,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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// Also check that direct entries which will also have a file entry containing that directory doesn't
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// upset load
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tar.WriteDir(ArchiveConstants.TERRAINS_PATH);
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tar.WriteDir(ArchiveConstants.TERRAINS_PATH);
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tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile());
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@@ -251,7 +251,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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{
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scene.EventManager.OnOarFileLoaded += LoadCompleted;
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archiverModule.DearchiveRegion(archiveReadStream);
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}
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}
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Assert.That(m_lastErrorMessage, Is.Null);
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@@ -271,7 +271,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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/// <summary>
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/// Test merging a V0.2 OpenSim Region Archive into an existing scene
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/// </summary>
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/// </summary>
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//[Test]
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public void TestMergeOarV0_2()
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{
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