Formatting cleanup.

This commit is contained in:
Jeff Ames
2009-10-01 01:00:09 +09:00
parent 33515c75e4
commit ee205e7e81
223 changed files with 875 additions and 930 deletions

View File

@@ -110,12 +110,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
TarArchiveReader.TarEntryType entryType;
while ((data = archive.ReadEntry(out filePath, out entryType)) != null)
{
{
//m_log.DebugFormat(
// "[ARCHIVER]: Successfully read {0} ({1} bytes)", filePath, data.Length);
if (TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType)
continue;
continue;
if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
{
@@ -173,7 +173,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects. Please wait.", serialisedSceneObjects.Count);
IRegionSerialiserModule serialiser = m_scene.RequestModuleInterface<IRegionSerialiserModule>();
int sceneObjectsLoadedCount = 0;
int sceneObjectsLoadedCount = 0;
foreach (string serialisedSceneObject in serialisedSceneObjects)
{
@@ -499,7 +499,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
XmlParserContext context = new XmlParserContext(null, nsmgr, null, XmlSpace.None);
XmlTextReader xtr
= new XmlTextReader(m_asciiEncoding.GetString(data), XmlNodeType.Document, context);
= new XmlTextReader(m_asciiEncoding.GetString(data), XmlNodeType.Document, context);
RegionSettings currentRegionSettings = m_scene.RegionInfo.RegionSettings;

View File

@@ -74,14 +74,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver
m_scene = scene;
m_saveStream = saveStream;
m_requestId = requestId;
}
}
/// <summary>
/// Archive the region requested.
/// </summary>
/// <exception cref="System.IO.IOException">if there was an io problem with creating the file</exception>
public void ArchiveRegion()
{
{
Dictionary<UUID, int> assetUuids = new Dictionary<UUID, int>();
List<EntityBase> entities = m_scene.GetEntities();
@@ -137,7 +137,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
m_scene.RequestModuleInterface<IRegionSerialiserModule>(),
m_scene,
archiveWriter,
m_requestId);
m_requestId);
new AssetsRequest(
new AssetsArchiver(archiveWriter), assetUuids.Keys,

View File

@@ -78,7 +78,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
public void Close()
{
}
}
public void ArchiveRegion(string savePath)
{
@@ -90,7 +90,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
m_log.InfoFormat(
"[ARCHIVER]: Writing archive for region {0} to {1}", m_scene.RegionInfo.RegionName, savePath);
new ArchiveWriteRequestPreparation(m_scene, savePath, requestId).ArchiveRegion();
new ArchiveWriteRequestPreparation(m_scene, savePath, requestId).ArchiveRegion();
}
public void ArchiveRegion(Stream saveStream)
@@ -101,7 +101,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
public void ArchiveRegion(Stream saveStream, Guid requestId)
{
new ArchiveWriteRequestPreparation(m_scene, saveStream, requestId).ArchiveRegion();
}
}
public void DearchiveRegion(string loadPath)
{
@@ -114,7 +114,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
"[ARCHIVER]: Loading archive to region {0} from {1}", m_scene.RegionInfo.RegionName, loadPath);
new ArchiveReadRequest(m_scene, loadPath, merge, requestId).DearchiveRegion();
}
}
public void DearchiveRegion(Stream loadStream)
{
@@ -124,6 +124,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver
public void DearchiveRegion(Stream loadStream, bool merge, Guid requestId)
{
new ArchiveReadRequest(m_scene, loadStream, merge, requestId).DearchiveRegion();
}
}
}
}

View File

@@ -65,7 +65,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
/// </summary>
/// <param name="archive"></param>
public void WriteAsset(AssetBase asset)
{
{
//WriteMetadata(archive);
WriteData(asset);
}

View File

@@ -115,7 +115,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT);
m_requestCallbackTimer.AutoReset = false;
m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout);
m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout);
}
protected internal void Execute()
@@ -143,7 +143,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
protected void OnRequestCallbackTimeout(object source, ElapsedEventArgs args)
{
try
{
{
lock (this)
{
// Take care of the possibilty that this thread started but was paused just outside the lock before
@@ -155,7 +155,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
}
// Calculate which uuids were not found. This is an expensive way of doing it, but this is a failure
// case anyway.
// case anyway.
List<UUID> uuids = new List<UUID>();
foreach (UUID uuid in m_uuids)
{
@@ -188,7 +188,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
m_log.ErrorFormat(
"[ARCHIVER]: (... {0} more not shown)", uuids.Count - MAX_UUID_DISPLAY_ON_TIMEOUT);
m_log.Error("[ARCHIVER]: OAR save aborted.");
m_log.Error("[ARCHIVER]: OAR save aborted.");
}
catch (Exception e)
{
@@ -213,7 +213,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
{
//m_log.DebugFormat("[ARCHIVER]: Received callback for asset {0}", id);
m_requestCallbackTimer.Stop();
m_requestCallbackTimer.Stop();
if (m_requestState == RequestState.Aborted)
{
@@ -258,7 +258,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
}
catch (Exception e)
{
m_log.ErrorFormat("[ARCHIVER]: AssetRequestCallback failed with {0}", e);
m_log.ErrorFormat("[ARCHIVER]: AssetRequestCallback failed with {0}", e);
}
}

View File

@@ -59,7 +59,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
m_lastErrorMessage = errorMessage;
Console.WriteLine("About to pulse ArchiverTests on LoadCompleted");
Monitor.PulseAll(this);
Monitor.PulseAll(this);
}
}
@@ -138,7 +138,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
archiverModule.ArchiveRegion(archiveWriteStream, requestId);
//AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
//while (assetServer.HasWaitingRequests())
// assetServer.ProcessNextRequest();
// assetServer.ProcessNextRequest();
Monitor.Wait(this, 60000);
}
@@ -213,7 +213,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
// Also check that direct entries which will also have a file entry containing that directory doesn't
// upset load
tar.WriteDir(ArchiveConstants.TERRAINS_PATH);
tar.WriteDir(ArchiveConstants.TERRAINS_PATH);
tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile());
@@ -251,7 +251,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
{
scene.EventManager.OnOarFileLoaded += LoadCompleted;
archiverModule.DearchiveRegion(archiveReadStream);
}
}
Assert.That(m_lastErrorMessage, Is.Null);
@@ -271,7 +271,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
/// <summary>
/// Test merging a V0.2 OpenSim Region Archive into an existing scene
/// </summary>
/// </summary>
//[Test]
public void TestMergeOarV0_2()
{