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only accept npc UUIDs to osNpc* functions, not names (except for create)
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@@ -170,10 +170,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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key osNpcCreate(string user, string name, vector position, key cloneFrom);
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LSL_Key osNpcSaveAppearance(string avatar, string notecardName);
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void osNpcLoadAppearance(string avatar, string notecardNameOrUuid);
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LSL_Key osNpcSaveAppearance(key npc, string notecardName);
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void osNpcLoadAppearance(key npc, string notecardNameOrUuid);
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void osNpcMoveTo(key npc, vector position);
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void osNpcMoveToTarget(key npc, vector position, int noFly);
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void osNpcMoveToTarget(key npc, vector position, int options);
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void osNpcStopMoveTo(LSL_Key npc);
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void osNpcSay(key npc, string message);
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void osNpcRemove(key npc);
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