patch for llDie from Kurt Taylor (IBM)

This commit is contained in:
Sean Dague
2007-11-20 21:19:45 +00:00
parent 5d786056fb
commit ee8512ee20

View File

@@ -393,7 +393,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
public void llDie()
{
NotImplemented("llDie");
World.DeleteSceneObjectGroup(m_host.ParentGroup);
return;
}