Correct AbsolutePosition calculation

This commit is contained in:
KittoFlora
2009-12-08 05:49:05 +01:00
parent 0d1d437bd3
commit ee9d46c825

View File

@@ -849,7 +849,8 @@ namespace OpenSim.Region.Framework.Scenes
if (IsAttachment)
return GroupPosition;
return m_offsetPosition + m_groupPosition; }
// return m_offsetPosition + m_groupPosition; }
return m_groupPosition + (m_offsetPosition * ParentGroup.RootPart.RotationOffset) ; } //KF: Rotation was ignored!
}
public SceneObjectGroup ParentGroup