* Remove SceneObjectPart.AttachToScene() since the remaining instruction can be done by other means

This commit is contained in:
Justin Clarke Casey
2008-11-06 23:40:58 +00:00
parent 1e527f3e86
commit eec8c6cd6e
2 changed files with 2 additions and 16 deletions

View File

@@ -3399,14 +3399,7 @@ if (m_shape != null) {
}
#endregion Public Methods
/// <summary>
/// Attach this part to a scene such that it appears to avatars
/// </summary>
protected internal void AttachToScene(ulong regionHandle)
{
m_regionHandle = regionHandle;
}
private byte GetAttachPointEncoded()
{