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use a bit more complex mesh key identifier, plus a bug fix
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@@ -27,6 +27,7 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using OpenSim.Framework;
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using OpenMetaverse;
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@@ -56,6 +57,17 @@ namespace OpenSim.Region.Physics.Manager
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{
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}
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[StructLayout(LayoutKind.Explicit)]
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public struct AMeshKey
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{
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[FieldOffset(0)]
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public UUID uuid;
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[FieldOffset(0)]
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public ulong hashA;
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[FieldOffset(8)]
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public ulong hashB;
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}
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public interface IMesh
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{
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List<Vector3> getVertexList();
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