Small oversight in EconomyDataRequest - this would have affected everyone NOT using a money module.

This commit is contained in:
Melanie
2013-04-27 17:42:54 +01:00
parent 2262b13048
commit ef08ab68a7

View File

@@ -690,8 +690,6 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
/// <param name="agentId"></param>
public void EconomyDataRequestHandler(IClientAPI user)
{
Scene s = LocateSceneClientIn(user.AgentId);
user.SendEconomyData(EnergyEfficiency, s.RegionInfo.ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate,
PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor,
PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload,