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* Got SimpleApp working again
* Minor shape koncept experiments
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@@ -47,11 +47,14 @@ namespace SimpleApp
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{
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base.StartUp();
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m_commsManager = new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache);
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m_log.Notice(m_log.LineInfo);
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ScenePresence.PhysicsEngineFlying = true;
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IPEndPoint internalEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9000);
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RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "localhost");
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regionInfo.DataStore = "simpleapp_datastore.yap";
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@@ -67,7 +70,7 @@ namespace SimpleApp
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LLVector3 pos = new LLVector3(138, 129, 27);
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SceneObject sceneObject = new CpuCounterObject(scene, scene.EventManager, LLUUID.Zero, scene.PrimIDAllocate(), pos, shape);
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scene.AddEntity(sceneObject);
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scene.AddEntity(sceneObject);
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MyNpcCharacter m_character = new MyNpcCharacter( scene.EventManager );
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scene.AddNewClient(m_character, false);
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