mirror of
https://github.com/opensim/opensim.git
synced 2026-08-08 02:05:34 +08:00
remove obsolete add physics taint
This commit is contained in:
@@ -623,11 +623,6 @@ namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
return prim;
|
||||
}
|
||||
|
||||
// This is a call from the simulator saying that some physical property has been updated.
|
||||
// The BulletSim driver senses the changing of relevant properties so this taint
|
||||
// information call is not needed.
|
||||
public override void AddPhysicsActorTaint(PhysicsActor prim) { }
|
||||
|
||||
#endregion // Prim and Avatar addition and removal
|
||||
|
||||
#region Simulation
|
||||
|
||||
Reference in New Issue
Block a user