remove obsolete add physics taint

This commit is contained in:
UbitUmarov
2024-01-02 20:56:49 +00:00
parent cc6a2d2e9e
commit ef1b5a8a61
8 changed files with 11 additions and 86 deletions

View File

@@ -74,10 +74,6 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
return PhysicsActor.Null;
}
public override void AddPhysicsActorTaint(PhysicsActor prim)
{
}
public override float Simulate(float timeStep)
{
m_workIndicator = (m_workIndicator + 1) % 10;

View File

@@ -220,7 +220,8 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
get { return 1.0f; }
}
public abstract void AddPhysicsActorTaint(PhysicsActor prim);
//legacy for any modules that may still call it
public virtual void AddPhysicsActorTaint(PhysicsActor prim) { }
public virtual void ProcessPreSimulation() { }