remove obsolete add physics taint

This commit is contained in:
UbitUmarov
2024-01-02 20:56:49 +00:00
parent cc6a2d2e9e
commit ef1b5a8a61
8 changed files with 11 additions and 86 deletions

View File

@@ -1549,16 +1549,6 @@ namespace OpenSim.Region.PhysicsModule.ubOde
ChangesQueue.Enqueue(item);
}
/// <summary>
/// Called after our prim properties are set Scale, position etc.
/// We use this event queue like method to keep changes to the physical scene occuring in the threadlocked mutex
/// This assures us that we have no race conditions
/// </summary>
/// <param name="prim"></param>
public override void AddPhysicsActorTaint(PhysicsActor prim)
{
}
// does all pending changes generated during region load process
public override void ProcessPreSimulation()
{