diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs index 952e797ada..b84a34d288 100644 --- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs @@ -177,37 +177,9 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule scene.EventManager.OnClientClosed += ClientLoggedOut; scene.EventManager.OnValidateLandBuy += ValidateLandBuy; scene.EventManager.OnLandBuy += processLandBuy; - scene.EventManager.OnMakeRootAgent += OnMakeRootAgent; } } - void OnMakeRootAgent(ScenePresence presence) - { - // Do this only for root agents - // Some implementations register $$ for - // child agents, then that never goes away - // We will send a zero balance when they are - // made root. - // - // Modules overriding this should only deal with - // root agents as well. - // - IClientAPI client = presence.ControllingClient; - - client.OnEconomyDataRequest += EconomyDataRequestHandler; - client.OnMoneyBalanceRequest += SendMoneyBalance; - client.OnRequestPayPrice += requestPayPrice; - client.OnObjectBuy += ObjectBuy; - client.OnLogout += ClientClosed; - - client.SendMoneyBalance (UUID.Random(), true, new byte[0], 0); - } - - void HandleSceneEventManagerOnMakeRootAgent (ScenePresence presence) - { - - } - public void RemoveRegion(Scene scene) { } @@ -305,9 +277,13 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule private void OnNewClient(IClientAPI client) { GetClientFunds(client); - // Moved the event registrations to fire them when - // the agent becomes root + // Subscribe to Money messages + client.OnEconomyDataRequest += EconomyDataRequestHandler; + client.OnMoneyBalanceRequest += SendMoneyBalance; + client.OnRequestPayPrice += requestPayPrice; + client.OnObjectBuy += ObjectBuy; + client.OnLogout += ClientClosed; } ///