Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.

This commit is contained in:
MW
2007-06-17 18:04:35 +00:00
parent 45d407c7b5
commit ef494fdf9c
20 changed files with 86 additions and 71 deletions

View File

@@ -190,9 +190,7 @@ namespace OpenSim
mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]);
}
this.OutPacket(mbReply);
* */
*/
}